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Each and every object in AVATAR MUD has a defined level range, type, set of "slots" in which it may be worn, quality, weight, set of "flags" that affect it, set of "affects" that it applies to those who are wearing it, and worth. In addition to these universal qualities, objects of each type share one additional set of values specific to their respective type. Each of these characteristics has its own subcategory or page listed below.

Gear is a very broad subcategory below spanning all objects that characters may obtain and use.

See also Areas, Mobs, and Rooms.


This category has the following 4 subcategories, out of 4 total.

Pages in category "Objects"

The following 6 pages are in this category, out of 6 total.