Damage Types

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Resistance & Susceptibility Descriptors:
insignificantly     partially       quite               outstandingly
faintly             kind of         substantially       extraordinarily
hardly              somewhat        very                completely
barely              moderately      exceedingly
scarcely            reasonably      exceptionally
slightly            rather          extremely

The following damage types are relatively common in our realm:
air             chopping        fire            pure divine
biological      cold            mental          slicing
blasting        cursed          piercing        water
blunt           earth           poison          whipping
caustic         electric        pure arcane

These damage types may occasionally be encountered, but they are more rare:
leeching        pressure        stasis
mind control    sonic

These types are hardly (if ever) used.  At some point in the future some
of them may be repurposed for some new type of damage.
antimagic       natural         portal
falling         polymorph       radiant