Guide to CMud Scripts

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Revision as of 18:47, 6 September 2010 by Shalineth (talk | contribs) (Creating a cheatsheet guide to all of my CMud scripts.)
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This is a help guide to all of my CMud scripts.


Auto Rescue

Alias or Command Notes
addrescue <name> Adds <name> to the auto rescue list.
clearrescue Clears the entire auto rescue list.
removerescue <name> Removes <name> from the auto rescue list.
reportrescue Reports the current rescue list to grouptell.
showrescue Reports the current rescue list to local echo.








Damage Counter

Alias or Command Notes
dcadd <name> Adds <name> to the Damage Counter watch list. Can also be accessed by right-clicking on the character's name in the main window.
dcclear Clears all names from the Damage Counter watch list. Can also be accessed by the drop down menu on right click.
DCrepto Changes the channel to output the report. Select from grouptell, say or local echo.
DCrep Report the damage counter reports (select from report formats). Can also be accessed by the drop down menu on right click.
dcs Resets all current Damage Counter stats, collects all names from grouplist and adds them to the watch list.











Group Breakdown

Alias or Command Notes
grouplist Clears the current list and re-adds everyone from the group command.
groupreport Shows everyone in the current group list.
groupclear Clears the current list.






Run Counter

Alias or Command Notes
runreport Prompts you which report to run and outputs it to the grouptell channel.
resetrun Prompts you whether to reset the last run or all runs.





Affects

Alias or Command Notes
aff Pulls your current affects from the affects command.
afflist Shows which common spells you do not have current. Use only after aff command.





Spell Bot

Alias or Command Notes
spellbot Toggles spell bot mode on or off.
spellban <name> Adds <name> to the spell banned list. Remove from the list manually.





Charge Shield

Alias or Command Notes
chargeshield Runs a script that prompts you for what shield type and spell to charge it with. Script does all the work.





Archer Scripts

Alias or Command Notes
autofletch Prompts for type of ammo and quantity to fletch and does all the work.
autoheld Toggles autoheld script on and off.