Verbits

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Revision as of 22:29, 26 May 2010 by 3nki (talk | contribs) (→‎Comments: added note re: verbits to imps from evolutionary races help)
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Verbit Statistics Tables
Level-01 Verbit Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 11–18 (21) 10–15 (18) 10–15 (18) 10–15 (18) 10–15 (18)
Int 10–15 (18) 11–18 (21) 10–15 (18) 10–15 (18) 10–15 (18)
Wis 10–15 (18) 10–15 (18) 11–18 (21) 10–15 (18) 10–15 (18)
Dex 13–18 (21) 13–18 (21) 13–18 (21) 14–21 (24) 13–18 (21)
Con 10–15 (18) 10–15 (18) 10–15 (18) 10–15 (18) 11–18 (21)
NOTES: numbers in each cell above are initial trained value – maximum trainable value (maximum allowable value for non-devotees); class prime requisites are green.

The gods were playing and created a monster. It started out cute and then it changed... and changed... and changed. Fuzzy... now with horns... now with a pointed tail... now with big teeth... now with bat-like wings. Whatever should they do? They're out of control and coming your way. This is an evolution race. You start as a Verbit and rebuild to each stage of your life. Verbit → VerburgVerbullVarbinVarsil. Verbits are available upon creation. Verburgs are available at Hero(1). Verbulls are available at Hero(500). Varbins are available at Lord(1). Varsils are available at Lord(250).

  • Abbreviation: Vbt.
  • Well-Suited to Be: nothing.
  • Ill-Suited to Be: (?).

Comments

from Verbit help file: Note: A previous evolutionary race, Verbit, has been discontinued. Verbit characters are allowed and encouraged to rebuild to Imps.