Golem Statistics Tables
| Lowmort-Tier Golem Statistics by Class
 |  
|  
 | 
bzk, bod, pal,  war
 | 
asn, mag, mnd,  psi, sor, wzd
 | 
cle, dru, prs 
 | 
arc, bci, fus,  mon, rog, shf
 | 
ran 
 |  
| Str
 | 
18–25 (28)
 | 
17–22 (25)
 | 
17–22 (25)
 | 
17–22 (25)
 | 
17–22 (25)
 |  
| Int
 | 
09–14 (17)
 | 
10–17 (20)
 | 
09–14 (17)
 | 
09–14 (17)
 | 
09–14 (17)
 |  
| Wis
 | 
09–14 (17)
 | 
09–14 (17)
 | 
10–17 (20)
 | 
09–14 (17)
 | 
09–14 (17)
 |  
| Dex
 | 
13–18 (21)
 | 
13–18 (21)
 | 
13–18 (21)
 | 
14–21 (24)
 | 
13–18 (21)
 |  
| Con
 | 
16–21 (24)
 | 
16–21 (24)
 | 
16–21 (24)
 | 
16–21 (24)
 | 
17–24 (27)
 |  
| Hero-Tier Golem Statistics by Class
 |  
|  
 | 
bzk, bod, pal,  war
 | 
asn, mag, mnd,  psi, sor, wzd
 | 
cle, dru, prs 
 | 
arc, bci, fus,  mon, rog, shf
 | 
ran 
 |  
| Str
 | 
25–30 (33)
 | 
22–24 (27)
 | 
22–24 (27)
 | 
22–24 (27)
 | 
22–24 (27)
 |  
| Int
 | 
14–16 (19)
 | 
17–22 (25)
 | 
14–16 (19)
 | 
14–16 (19)
 | 
14–16 (19)
 |  
| Wis
 | 
14–16 (19)
 | 
14–16 (19)
 | 
17–22 (25)
 | 
14–16 (19)
 | 
14–16 (19)
 |  
| Dex
 | 
18–20 (23)
 | 
18–20 (23)
 | 
18–20 (23)
 | 
21–26 (29)
 | 
18–20 (23)
 |  
| Con
 | 
21–23 (26)
 | 
21–23 (26)
 | 
21–23 (26)
 | 
21–23 (26)
 | 
24–29 (32)
 |  
NOTES: numbers in each cell above are initial trained value – maximum trainable value (maximum allowable value for non-devotees); class prime requisites are green.
 
 | 
Magical and unwieldy, Golems were not so much birthed into the universe as much as created.  With great regenerative powers and a body inflexible to change, it is a mystery as to their function in life.  The only way to become a Golem is through the Gargoyle race and the remort command.
Golems are tied with Ents has having the highest racial damage modifier of any playable race.