Difference between revisions of "Racial Aquatic"

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(Created page with "Races born in or imbued with the elemental power of water will find certain benefits within their native element. They possess an innate freedom of movement while on or under wa...")
 
 
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Races born in or imbued with the elemental power of water will find certain
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''Races born in or imbued with the elemental power of water will find certain benefits within their native element.  They possess an innate freedom of movement while on or under water.  Their attacks will have a higher chance of success and do slightly more damage, while enemy blows are more easily evaded and do less harm.
benefits within their native element.  They possess an innate freedom of
 
movement while on or under water.  Their attacks will have a higher chance
 
of success and do slightly more damage, while enemy blows are more easily
 
evaded and do less harm.
 
  
The effects of this racial are automatic.
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''The effects of this racial are automatic.
  
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== Comments ==
  
This racial functions as an additional racial damage mod if you are currently in a water room. Practically, this means imps in water plane can hit significantly harder than virtually any other race, in a manner comparable to lord 500 fdks.   This is less good than it sounds, since water is rarely run, but it makes for some pretty assassinates.
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This racial functions as an additional racial damage mod if you are currently in a water room. Practically, this means blue dragons or imps (or any other race possessing this racial) in water plane can hit significantly harder than virtually any other race, in a manner comparable to lord 500 fdks. This is less good than it sounds, since water is rarely run, but it makes for some pretty assassinates. This also works in other watery environments.
  
 
[[Category:Racials]]
 
[[Category:Racials]]

Latest revision as of 12:54, 2 April 2013

Races born in or imbued with the elemental power of water will find certain benefits within their native element. They possess an innate freedom of movement while on or under water. Their attacks will have a higher chance of success and do slightly more damage, while enemy blows are more easily evaded and do less harm.

The effects of this racial are automatic.

Comments

This racial functions as an additional racial damage mod if you are currently in a water room. Practically, this means blue dragons or imps (or any other race possessing this racial) in water plane can hit significantly harder than virtually any other race, in a manner comparable to lord 500 fdks. This is less good than it sounds, since water is rarely run, but it makes for some pretty assassinates. This also works in other watery environments.