Difference between revisions of "Category:Exploration Outpost"

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(major update.)
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'''Level Range:''' 51-51
 
'''Level Range:''' 51-51
  
'''Builder:''' ?
+
'''Builder:''' Ginta
  
This area was added in August 2011
+
This area was added in August 2011.
  
[[Portal |Portaling]] point(s) suggested: [[Mayflower]].
+
[[Portal |Portaling]] point(s) suggested: [[Ginormous Dingersen]].
  
 
== Directions ==
 
== Directions ==
  
This area is in [[Eragora]].
+
Walking route from [[Eragora_default_recall|Eragora default recall]]: 2s d 2s e 3s w s w s w 2s w 2u.
  
 
== Connections ==
 
== Connections ==
[[:Category: Eragora Walkways| Eragora Walkways]]
+
* [[:Category: Eragora Walkways| Eragora Walkways]]
  
 
== Navigation ==
 
== Navigation ==
  
???
+
The area is made of the following major parts:
 +
* The "top" layer, where Ginormous, Mayflower, Pilgrim and other supporting mobs/questgivers exist,
 +
* The sea proper, a 4x4x3 block with fish, eels and other sea creatures,
 +
* The elemental caves with .. elementals and imps, to the east of the sea proper,
 +
* The sunken ship, as the primary quest location, underneath the sea.
 +
* The kelp forest, south of the sea, with '''tons''' of kelp and fantastic xp, but mazeish and randomish.
  
 
== Adventuring ==
 
== Adventuring ==
  
There is a bank e n of Gino.  A safe no-fight room e s of Gino.  Follow Mayflower to get down to the bulk of the area.  Eels are aggie but can't see hidden.  Beware of the boat, it can get very nasty and swarmy.
+
There is a bank e n of Gino.  A safe no-fight room e s of Gino, though three or four safe infirmaries exist on the top layer, including Gino's room.  Follow Mayflower to get down to the bulk of the area.   
  
 +
* Eels are aggie but can't see hidden. 
 +
* Beware of the boat, it can get very nasty and swarmy.
 +
* If you are going for the kelps, bring a wizard with you. Flash + acid will likely make low-tnl races level at each room.
 +
* The elementals are very tough but can be soloed by "most" 999 heroes. They will load their gear only 50% of the time though.
 +
 +
Outpost will do Auto-CR for you, unless you die of eel poison, self-disintegration or similar nastiness. Once you die, ''enter window'', and you will end up at respite, your corpse at your feet.
  
 
[[Category: Hero Areas]] [[Category: Eragora]]
 
[[Category: Hero Areas]] [[Category: Eragora]]

Revision as of 04:16, 15 October 2011

*************************************************************
*                                                           *
*          There once was a sprite named Pilgrim,           *
*              Who worked for a famous Wizard.              *
*   They built a place to rest, near a place of long rest!  *
*  Somewhere in the sea, a treasure is waiting to be found, *
*            but best beware of magic and mayham            *
*                  In the seas of Eragora.                  *
*                                                           *
*                           - Mayflower, Sprite Explorer    *
*                                                           *
*************************************************************

Level Range: 51-51

Builder: Ginta

This area was added in August 2011.

Portaling point(s) suggested: Ginormous Dingersen.

Directions

Walking route from Eragora default recall: 2s d 2s e 3s w s w s w 2s w 2u.

Connections

Navigation

The area is made of the following major parts:

  • The "top" layer, where Ginormous, Mayflower, Pilgrim and other supporting mobs/questgivers exist,
  • The sea proper, a 4x4x3 block with fish, eels and other sea creatures,
  • The elemental caves with .. elementals and imps, to the east of the sea proper,
  • The sunken ship, as the primary quest location, underneath the sea.
  • The kelp forest, south of the sea, with tons of kelp and fantastic xp, but mazeish and randomish.

Adventuring

There is a bank e n of Gino. A safe no-fight room e s of Gino, though three or four safe infirmaries exist on the top layer, including Gino's room. Follow Mayflower to get down to the bulk of the area.

  • Eels are aggie but can't see hidden.
  • Beware of the boat, it can get very nasty and swarmy.
  • If you are going for the kelps, bring a wizard with you. Flash + acid will likely make low-tnl races level at each room.
  • The elementals are very tough but can be soloed by "most" 999 heroes. They will load their gear only 50% of the time though.

Outpost will do Auto-CR for you, unless you die of eel poison, self-disintegration or similar nastiness. Once you die, enter window, and you will end up at respite, your corpse at your feet.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Exploration Outpost"

This category contains only the following page.