Difference between revisions of "Category:Exploration Outpost"
WinterRose (talk | contribs) (major update.) |
|||
Line 16: | Line 16: | ||
'''Level Range:''' 51-51 | '''Level Range:''' 51-51 | ||
− | '''Builder:''' | + | '''Builder:''' Ginta |
− | This area was added in August 2011 | + | This area was added in August 2011. |
− | [[Portal |Portaling]] point(s) suggested: [[ | + | [[Portal |Portaling]] point(s) suggested: [[Ginormous Dingersen]]. |
== Directions == | == Directions == | ||
− | + | Walking route from [[Eragora_default_recall|Eragora default recall]]: 2s d 2s e 3s w s w s w 2s w 2u. | |
== Connections == | == Connections == | ||
− | [[:Category: Eragora Walkways| Eragora Walkways]] | + | * [[:Category: Eragora Walkways| Eragora Walkways]] |
== Navigation == | == Navigation == | ||
− | + | The area is made of the following major parts: | |
+ | * The "top" layer, where Ginormous, Mayflower, Pilgrim and other supporting mobs/questgivers exist, | ||
+ | * The sea proper, a 4x4x3 block with fish, eels and other sea creatures, | ||
+ | * The elemental caves with .. elementals and imps, to the east of the sea proper, | ||
+ | * The sunken ship, as the primary quest location, underneath the sea. | ||
+ | * The kelp forest, south of the sea, with '''tons''' of kelp and fantastic xp, but mazeish and randomish. | ||
== Adventuring == | == Adventuring == | ||
− | There is a bank e n of Gino. A safe no-fight room e s of Gino. Follow Mayflower to get down to the bulk of the area. | + | There is a bank e n of Gino. A safe no-fight room e s of Gino, though three or four safe infirmaries exist on the top layer, including Gino's room. Follow Mayflower to get down to the bulk of the area. |
+ | * Eels are aggie but can't see hidden. | ||
+ | * Beware of the boat, it can get very nasty and swarmy. | ||
+ | * If you are going for the kelps, bring a wizard with you. Flash + acid will likely make low-tnl races level at each room. | ||
+ | * The elementals are very tough but can be soloed by "most" 999 heroes. They will load their gear only 50% of the time though. | ||
+ | |||
+ | Outpost will do Auto-CR for you, unless you die of eel poison, self-disintegration or similar nastiness. Once you die, ''enter window'', and you will end up at respite, your corpse at your feet. | ||
[[Category: Hero Areas]] [[Category: Eragora]] | [[Category: Hero Areas]] [[Category: Eragora]] |
Revision as of 04:16, 15 October 2011
************************************************************* * * * There once was a sprite named Pilgrim, * * Who worked for a famous Wizard. * * They built a place to rest, near a place of long rest! * * Somewhere in the sea, a treasure is waiting to be found, * * but best beware of magic and mayham * * In the seas of Eragora. * * * * - Mayflower, Sprite Explorer * * * *************************************************************
Level Range: 51-51
Builder: Ginta
This area was added in August 2011.
Portaling point(s) suggested: Ginormous Dingersen.
Directions
Walking route from Eragora default recall: 2s d 2s e 3s w s w s w 2s w 2u.
Connections
The area is made of the following major parts:
- The "top" layer, where Ginormous, Mayflower, Pilgrim and other supporting mobs/questgivers exist,
- The sea proper, a 4x4x3 block with fish, eels and other sea creatures,
- The elemental caves with .. elementals and imps, to the east of the sea proper,
- The sunken ship, as the primary quest location, underneath the sea.
- The kelp forest, south of the sea, with tons of kelp and fantastic xp, but mazeish and randomish.
Adventuring
There is a bank e n of Gino. A safe no-fight room e s of Gino, though three or four safe infirmaries exist on the top layer, including Gino's room. Follow Mayflower to get down to the bulk of the area.
- Eels are aggie but can't see hidden.
- Beware of the boat, it can get very nasty and swarmy.
- If you are going for the kelps, bring a wizard with you. Flash + acid will likely make low-tnl races level at each room.
- The elementals are very tough but can be soloed by "most" 999 heroes. They will load their gear only 50% of the time though.
Outpost will do Auto-CR for you, unless you die of eel poison, self-disintegration or similar nastiness. Once you die, enter window, and you will end up at respite, your corpse at your feet.
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "Exploration Outpost"
This category contains only the following page.