Difference between revisions of "Category:Sphynx Gate"

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m (Adding to Category:Eragora)
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Walking route from [[Aelmon |Aelmon]]: 33s, give diamond to [[Charon|Charon]].<br>
 
Walking route from [[Aelmon |Aelmon]]: 33s, give diamond to [[Charon|Charon]].<br>
  
Walking route from [[Eragora default recall |Eragora default recall]]: 2s3wn2wn2w3nwn2wn5ws2wn2w. Warning, many aggies along the way.
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Walking route from [[Eragora default recall |Eragora default recall]]: 2s, 3w, n, 2w, n, 2w, 3n, w, n, 2w, n, 5w, s, 2w, n, 2w. Warning: this path leads through the [[:Category:Rhuien Forest|Rhuien Forest]], and there are many aggies along the way.
  
[[Portal |Portaling]] point(s) suggested: None as of yet, area may be decursed in the future.
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[[Portal |Portaling]] point(s) suggested: None as of yet, but area may be decursed in the future.
  
 
== Connections ==
 
== Connections ==
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== Navigation ==
 
== Navigation ==
  
Area is the connector zone for getting to and from [[Eragora|Eragora]]. It contains only a few rooms and the massive twin Sphynx at the gate to Eragora proper.
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Area is the connector zone for getting to and from [[:Category:Eragora|Eragora]]. It contains only a few rooms and the massive twin Sphynx at the gate to Eragora proper.
  
 
== Adventuring ==
 
== Adventuring ==
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Since players can only pass one at a time and the process takes a while, send tanks first, and remember to wear appropriate gear as soon as you emerge as you will be naked.
 
Since players can only pass one at a time and the process takes a while, send tanks first, and remember to wear appropriate gear as soon as you emerge as you will be naked.
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Pro tip: Scanning (from outside the gate on either side) or looking at the Sphynx (within the room) will tell you how long until the current player is through, by the amount of red in the Sphynx' description. Fully red Sphynx means the room will be empty in a second or two.
  
 
[[Category: Hero Areas]] [[Category: Eragora]]
 
[[Category: Hero Areas]] [[Category: Eragora]]

Revision as of 04:58, 25 May 2011

Far across the Sea of Strayed Hopes, way beyond any reliable maps, in the territory marked 'Here Be Dragons', there are stranger things than mere dragons, which can be found easily enough for the adventurer who stays at home. Rumours in Mervue speak of Sphynxes, creatures of unscrutable wisdom and piercing gaze that can see into one's heart and hold a mirror up to their soul. The experience is said to be... unplesant at best, and deadly at only slightly worse.

What secrets these creatures guard and their origin differs with each telling of the story. Little seems truly known, save only that beyond the Sphynx Gate, there is no easy return.

Level Range: 51-51

Builder: Izanagi

Directions

Walking route from Aelmon: 33s, give diamond to Charon.

Walking route from Eragora default recall: 2s, 3w, n, 2w, n, 2w, 3n, w, n, 2w, n, 5w, s, 2w, n, 2w. Warning: this path leads through the Rhuien Forest, and there are many aggies along the way.

Portaling point(s) suggested: None as of yet, but area may be decursed in the future.

Connections

A list of areas connected to Sphynx Gate:

Navigation

Area is the connector zone for getting to and from Eragora. It contains only a few rooms and the massive twin Sphynx at the gate to Eragora proper.

Adventuring

The twin Sphynx will debuff (see Ablution) players passing though. The players will be automatically transported to Rhuien forest starting room which is not safe and may contain wandering aggressive mobs.

Since players can only pass one at a time and the process takes a while, send tanks first, and remember to wear appropriate gear as soon as you emerge as you will be naked.

Pro tip: Scanning (from outside the gate on either side) or looking at the Sphynx (within the room) will tell you how long until the current player is through, by the amount of red in the Sphynx' description. Fully red Sphynx means the room will be empty in a second or two.

Pages in category "Sphynx Gate"

The following 2 pages are in this category, out of 2 total.