Difference between revisions of "Earthquake"
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[[Category: Archer Hero Skills And Spells]] | [[Category: Archer Hero Skills And Spells]] | ||
[[Category: Black Circle Initiate Hero Skills And Spells]] | [[Category: Black Circle Initiate Hero Skills And Spells]] | ||
+ | [[Category: Bladedancer Hero Skills And Spells]] | ||
[[Category: Cleric Lowmort Skills And Spells]] | [[Category: Cleric Lowmort Skills And Spells]] | ||
[[Category: Druid Lowmort Skills And Spells]] | [[Category: Druid Lowmort Skills And Spells]] |
Revision as of 14:37, 5 February 2007
This spell inflicts damage on every enemy character in the room. Beware that other characters who are not yet fighting may attack you as a result!
Prerequisite(s): none.
Syntax: cast 'earthquake'.
This spell is the most powerful area-effect damage spell that clerics may learn at lowmort tier. Because clerics normally focus on casting defensive spells rather than offensive spells, it is hardly ever used. It is, however, useful for cleric tanks to initiate battle with multiple mobs.
See also Earthquake Gear.
Categories:
- Skills And Spells
- Spells
- Divine Spells
- Archer Hero Skills And Spells
- Black Circle Initiate Hero Skills And Spells
- Bladedancer Hero Skills And Spells
- Cleric Lowmort Skills And Spells
- Druid Lowmort Skills And Spells
- Fusilier Hero Skills And Spells
- Mage Hero Skills And Spells
- Mindbender Hero Skills And Spells
- Monk Hero Skills And Spells
- Psionicist Hero Skills And Spells
- Rogue Hero Skills And Spells
- Shadowfist Hero Skills And Spells
- Sorcerer Hero Skills And Spells
- Warrior Hero Skills And Spells
- Wizard Hero Skills And Spells
- Skills And Spells That Harm Mobs