Difference between revisions of "Category:Typhus"
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− | + | ''Near the top of the Devil's Peak, a battle of wills between the [[Elves |elven]] healer [[Tysiln San |Tyslin San]] and her enemies has begun to threaten the mortal realm. The powerful [[Demon Lord Typhus |demon lord Typhus]] has formed a vast [[Portals |portal]] and is pulling his forces through to lay waste to the fair lands of Midgaardia. [[Tysiln San |Tyslin]] has trapped the [[Demons |demons]] inside a mystical [[Fountains |fountain]], but it is unknown how long her enchantment can hold back the tide.'' | |
− | + | '''Level Range:''' 51-51 | |
− | + | '''Builder:''' Striper | |
− | + | == Directions == | |
− | + | Walking route from [[Aelmon |Aelmon]]: 19n, 3e, 5n, u, e, u, w, n, u, n, u, 6n, w, u, n, u, e, u, n, w, n. | |
+ | |||
+ | [[Portal |Portaling]] point(s) suggested: [[Tysiln San |Tysiln San]]. | ||
+ | |||
+ | == Connections == | ||
+ | |||
+ | == Navigation == | ||
+ | |||
+ | == Adventuring == | ||
+ | |||
+ | The starting area is a rectangular area containing Spined Devils (note: these use wields), Dretches, and Quasits (note: these are [[Invis Flag |invisible]] and will [[Assistive Mobs |assist]] mobs). The Dretches are the most experience, and Spined Devils are a tad bit annoying as they are [[Flying Flag |flying]] [[Wimpy Mobs |fleers]]. Once you have cleared out this section, head in a southeastern direction till you reach a passageway that leads to the big [[:Category: Mobs |mobs]]. You will find a Stone Guardian at the end of the passageway that can smush small groups/groupies so be careful. After you defeat this one, you will find another after you go down and through the northwestern passageway. Once you have conquered this, open the west door and you will find a square room with two Demon Guardians and the [[Demon Lord Typhus |Demon Lord Typhus]] himself. The Guardians are good exp for minimal work. If your up to the challenge Typhus is a big mob with some nifty stuff (see gear) and alot of exp for small groups. He lies in the southwest corner of this plot. This area is suitable for experienced duos/trios with a bit of [[Hit Points |hp]], and small groups finishing or starting a run. | ||
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+ | * Aggie Mobs: Stone Guardians, Demon Guardians, and Typhus. | ||
+ | |||
+ | * Non-Aggie Mobs: Spined Devil, Dretch, and Quassit ([[Invis Flag |invis]] [[Assistive Mobs |assister]], though). | ||
[[Category: Areas]] | [[Category: Areas]] | ||
[[Category: Hero Areas]] | [[Category: Hero Areas]] |
Revision as of 02:13, 11 January 2006
Near the top of the Devil's Peak, a battle of wills between the elven healer Tyslin San and her enemies has begun to threaten the mortal realm. The powerful demon lord Typhus has formed a vast portal and is pulling his forces through to lay waste to the fair lands of Midgaardia. Tyslin has trapped the demons inside a mystical fountain, but it is unknown how long her enchantment can hold back the tide.
Level Range: 51-51
Builder: Striper
Directions
Walking route from Aelmon: 19n, 3e, 5n, u, e, u, w, n, u, n, u, 6n, w, u, n, u, e, u, n, w, n.
Portaling point(s) suggested: Tysiln San.
Connections
Adventuring
The starting area is a rectangular area containing Spined Devils (note: these use wields), Dretches, and Quasits (note: these are invisible and will assist mobs). The Dretches are the most experience, and Spined Devils are a tad bit annoying as they are flying fleers. Once you have cleared out this section, head in a southeastern direction till you reach a passageway that leads to the big mobs. You will find a Stone Guardian at the end of the passageway that can smush small groups/groupies so be careful. After you defeat this one, you will find another after you go down and through the northwestern passageway. Once you have conquered this, open the west door and you will find a square room with two Demon Guardians and the Demon Lord Typhus himself. The Guardians are good exp for minimal work. If your up to the challenge Typhus is a big mob with some nifty stuff (see gear) and alot of exp for small groups. He lies in the southwest corner of this plot. This area is suitable for experienced duos/trios with a bit of hp, and small groups finishing or starting a run.
- Aggie Mobs: Stone Guardians, Demon Guardians, and Typhus.
Subcategories
This category has the following 2 subcategories, out of 2 total.