Difference between revisions of "Category:Hero Archer Gear"
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| offhand= | | offhand= | ||
| aboutbody=[[Restless Spirits Of Ghost Fish]] (3), [[Aura Of Tainted Foulness]](3, max base 12, mana) or [[Tiger Skin Cloak]](3, max base 10) | | aboutbody=[[Restless Spirits Of Ghost Fish]] (3), [[Aura Of Tainted Foulness]](3, max base 12, mana) or [[Tiger Skin Cloak]](3, max base 10) | ||
− | | waist=[[Girth Of The Most Holy]](3, special quest reward) | + | | waist=[[Girth Of The Most Holy]](3, special quest reward), [[Jeweled Scabbard]](3, type: container, -20ac), or [[Bright Red Sash]] (3***) |
| wrist=[[Ice Scale Bracer]](5, 1 archer mod), [[Thin Ulexite Wristguard]](5, 2 archer mods) or [[Aura Of Elemental Power]](4, 3 archer mods) | | wrist=[[Ice Scale Bracer]](5, 1 archer mod), [[Thin Ulexite Wristguard]](5, 2 archer mods) or [[Aura Of Elemental Power]](4, 3 archer mods) | ||
| wield=See [[:Category: Hero Missile Weapons |Hero Missile Weapons]] | | wield=See [[:Category: Hero Missile Weapons |Hero Missile Weapons]] | ||
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<nowiki>**</nowiki> Depending on options seems to be four max possible archer mods | <nowiki>**</nowiki> Depending on options seems to be four max possible archer mods | ||
+ | <nowiki>***</nowiki> Has the flag "It hinders archery", but this may have no effect in the waist slot | ||
In the world of Archery certain gear for hands, wrists and arm slots have modifiers that improve/hinder Damage, Accuracy and Criticals and also facilitate Archer Skills. These can be found by an archer with archery lore using exam on the item. To get the max out of these bonuses the gear needs to be 3 levels above your current level as the bonuses are calculated on the current level of the item hence all hero gear with these modifiers should be level 54. | In the world of Archery certain gear for hands, wrists and arm slots have modifiers that improve/hinder Damage, Accuracy and Criticals and also facilitate Archer Skills. These can be found by an archer with archery lore using exam on the item. To get the max out of these bonuses the gear needs to be 3 levels above your current level as the bonuses are calculated on the current level of the item hence all hero gear with these modifiers should be level 54. |
Revision as of 00:12, 27 August 2018
Recommended Gear
<used as light> | Stormfront (5) or Torch Of Flames (4) or Demon Shard (4) | |
2x | <worn on finger> | Orkenfyr Signet Ring(3, max base 12, -20ac), Ring Of Purity(3, max base 12), Greater Drow Ring(3, max base 8?) |
2x | <worn around neck> | Barbed Crescent Talisman(5, type: armour), Cretelli Tooth(5, type: wand), Fingerbone Of Kra (4, type: armor, ac & svs) |
<worn on body> | Leather Of Crecy(5) or Silver Breast Plate(4) | |
<worn on head> | Amethyst Circlet(10, EHA quest reward), Mask Of Elemental Vision(8), Drow Headdress(5) or Diadem With An Arching Snake (4) | |
<worn on legs> | Dizzy's Black Leather Skirt(5, manifest item), Crimsonscale Skirt(4, -35ac) or Crocodile-Skin Breeches(4, -30ac) | |
<worn on feet> | Slagwalkers (4) or Heroic Dragonscale Slippers (4) | |
<worn on hands> | Black Leather Gloves or Shackles Of Love (both Archer mods only) -or- Ultimate Archer's Gauntlet(7/m, special quest reward), Mithril Web Gloves(5/m), Killing Gloves(5/m) or Spirits Of Eragora Quest(5/4m**) | |
<worn on arms> | Alienskin Arm Brace(3/m) or Fossilized Dragon Bones (4) | |
<held in offhand> | ||
<worn about body> | Restless Spirits Of Ghost Fish (3), Aura Of Tainted Foulness(3, max base 12, mana) or Tiger Skin Cloak(3, max base 10) | |
<worn about waist> | Girth Of The Most Holy(3, special quest reward), Jeweled Scabbard(3, type: container, -20ac), or Bright Red Sash (3***) | |
2x | <worn on wrist> | Ice Scale Bracer(5, 1 archer mod), Thin Ulexite Wristguard(5, 2 archer mods) or Aura Of Elemental Power(4, 3 archer mods) |
<wielded> | See Hero Missile Weapons | |
<held> | See Arrow Types |
* Number in parentheses represents the HR bonus of the item. /m in parens indicates item carries additional archer mods
** Depending on options seems to be four max possible archer mods
*** Has the flag "It hinders archery", but this may have no effect in the waist slot
In the world of Archery certain gear for hands, wrists and arm slots have modifiers that improve/hinder Damage, Accuracy and Criticals and also facilitate Archer Skills. These can be found by an archer with archery lore using exam on the item. To get the max out of these bonuses the gear needs to be 3 levels above your current level as the bonuses are calculated on the current level of the item hence all hero gear with these modifiers should be level 54.
For Archers hit roll and archery modifiers are the important things for hitgear. To that end the top tier item for each slot will result in an addition of 95 hit roll. This include Ultimate Dragon, manifest, and EHA items. If you focus on standard hero-area items then that number is 78 plus whatever you decide on the hands (archery modifiers vs. hit roll)1. Fusiliers should consider some throwing weapons, for use with Quick Draw.
(1) Gear for the hands slot or Archery modifiers vs hit roll, there is an argument that the improves archery damage modifier on level 54 gear is better than the 5 hit roll max (excluding Ultimate Archer's Gauntlet which has the damage modifier plus 7 hit roll). Hence the Black Leather Gloves are still included as hero archer gear you just have to find a method of getting them to level 54 (enchants, wards, etc).
Pages in category "Hero Archer Gear"
The following 85 pages are in this category, out of 85 total.