Difference between revisions of "Category:Halfling Tunnels"
(directions for halfling tunnels from default recall via the shorter, easier route.) |
(Posting Jakkbam's request here, too.) |
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== Adventuring == | == Adventuring == | ||
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Difficulty is much higher than the [[:Category:Halfling's Paradise|Halfling's Paradise]]. | Difficulty is much higher than the [[:Category:Halfling's Paradise|Halfling's Paradise]]. | ||
− | Area features an incredible amount of very-hard hitting, swarmy aggie mobs that all see through hidden and invisible. This makes the area not really soloable. Use a large brutish group and grind the area for the xp and loot. Watch out for the summoning mobs since they might overwhelm you out of thin air. | + | One visitor said "<font color=grey>I was unable to map this with a lvl 500 liz mage. As a matter of fact, I was unable to enter 3 rooms in with a lvl 500 liz mage, and only managed to "pass" through the area with a lord level caster and expeditious amounts of speedwalking.</font>" |
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+ | Area features an incredible amount of very-hard hitting, swarmy aggie mobs that all see through hidden and invisible. This makes the area not really soloable. | ||
+ | Use a large brutish group and grind the area for the xp and loot. Watch out for the summoning mobs since they might overwhelm you out of thin air. | ||
Area will auto-CR the players which makes it great for solo explorers that die (quickly) but will pose problems to an xp group due to inability of gurney-ing. | Area will auto-CR the players which makes it great for solo explorers that die (quickly) but will pose problems to an xp group due to inability of gurney-ing. | ||
[[Category: Hero Areas]] [[Category: Eragora]] | [[Category: Hero Areas]] [[Category: Eragora]] |
Revision as of 12:13, 2 June 2011
Jakkbam requested that their area not be mapped out on the wiki (May 27th, 2011) for the time being.
Adventuring
Difficulty is much higher than the Halfling's Paradise.
One visitor said "I was unable to map this with a lvl 500 liz mage. As a matter of fact, I was unable to enter 3 rooms in with a lvl 500 liz mage, and only managed to "pass" through the area with a lord level caster and expeditious amounts of speedwalking."
Area features an incredible amount of very-hard hitting, swarmy aggie mobs that all see through hidden and invisible. This makes the area not really soloable. Use a large brutish group and grind the area for the xp and loot. Watch out for the summoning mobs since they might overwhelm you out of thin air.
Area will auto-CR the players which makes it great for solo explorers that die (quickly) but will pose problems to an xp group due to inability of gurney-ing.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Halfling Tunnels"
This category contains only the following page.