Difference between revisions of "Zmud Level Gear"
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(Created page with 'This is the color set of triggers from the amyzerok site. Automatically wear level gear when close to level. == Code == ''Copy this section and paste it into a *.txt file. Then…') |
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#CLASS {LevelGear} | #CLASS {LevelGear} | ||
+ | #VAR lvlgear 0 | ||
#ALIAS level { | #ALIAS level { | ||
#IF (@lvlgear) {levelgearoff} {levelgearon}} | #IF (@lvlgear) {levelgearoff} {levelgearon}} |
Revision as of 09:17, 9 September 2010
This is the color set of triggers from the amyzerok site.
Automatically wear level gear when close to level.
Code
Copy this section and paste it into a *.txt file. Then, in zMUD, go to "Settings -> File -> Import Text" and select the file you saved to:
#CLASS {LevelGear} #VAR lvlgear 0 #ALIAS level { #IF (@lvlgear) {levelgearoff} {levelgearon}} } #ALIAS levelgearon { get all sat wear 'wide hat' wear 'silver cruci' put 'med just' sat put 'cherub helm' sat #var lvlgear 1 } #ALIAS levelgearoff { get all sat wear 'cherub helm' wear 'med just' put 'wide hat' sat put 'silver cruci' sat #var lvlgear 0 } #TRIGGER {^Your powers increase!!!$Your gain is: (%d)/(%d) hp, (%d)/(%d) m, (%d)/(%d) mv (%d)/(%d) prac.} { #T+ leveltest level #ec LEVEL INFO: <%1/%3/%5/%7> } #CLASS 0 #CLASS {LevelGear|leveltest} #TRIGGER {(%d)/(%d)hp (%d)/(%d)m (%d)/(%d)v (%d)t (%*)/(%*)mo} { #VAR TNL %7 #IF (@TNL<100) { level #T- leveltest } {} } #CLASS 0
Designer comments
All the credits for the original trigger set go to Amyzerok.
- Only useful for hero runs due to the level up trigger being the hero line.
- If killing mobs worth over 100 xp this trigger will not always trigger.
- Gear switches (tank to hit, etc) will mess this trigger set up.
- The levelgearon and levelgearoff aliases will need changing for your respective gear.
Originally emoted to the mud your gains when you leveled changed by me to this method when the no trigger rule was in affect. Works well with the Zmud Tell Window script.