Difference between revisions of "Goblin Magician"
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great, you can be certain."'' | great, you can be certain."'' | ||
− | ''Pausing for a moment to allow you to consider his offer, the odd creature seems both confident and wary. "Yes, I am an outcast. The City has never welcomed my kind and I have no regrets. However, | + | ''Pausing for a moment to allow you to consider his offer, the odd creature seems both confident and wary. "Yes, I am an outcast. The City has never welcomed my kind and I have no regrets. However, I do wish I had managed to get that scroll."'' |
− | I do wish I had managed to get that scroll."'' | ||
''With an evil grin, the magician looks at you and requests in his gentlest voice, "A cleric has located a tome of particular import. If you retrieve this manual, I shall reward you handsomely."'' | ''With an evil grin, the magician looks at you and requests in his gentlest voice, "A cleric has located a tome of particular import. If you retrieve this manual, I shall reward you handsomely."'' |
Revision as of 19:36, 25 May 2006
Floating just above the falls, a seedy-looking goblin eyes you as you approach. "Well met," the goblin spits and hisses. "I wonder if I could entice you to perform a service for me; the reward is great, you can be certain."
Pausing for a moment to allow you to consider his offer, the odd creature seems both confident and wary. "Yes, I am an outcast. The City has never welcomed my kind and I have no regrets. However, I do wish I had managed to get that scroll."
With an evil grin, the magician looks at you and requests in his gentlest voice, "A cleric has located a tome of particular import. If you retrieve this manual, I shall reward you handsomely."
Keywords: goblin, magician.
Level: 15.
Alignment: demonic.
Flags: mage, steadfast.
Affects: infravision.
Gear
Comments
This mob is involved in the Goblin Magician Quest.
Directions
Area: Ascension Woods (Map).
Room: On air (portable).
Walking route from Nom: n, 8w, s, 3e, 4s, e, 3s, e, 2s, w, s, u.
Walking route from Sol: 3e, s, 3e, 4s, e, 3s, e, 2s, w, s, u.
Note that these walking routes cross water and air, so you will require flying.
The goblin magician is portable.