Difference between revisions of "Category:Skin Items"

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(all this needs interwiki, but since we don't have that, I'm not putting the links together.)
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"Skin items" are special objects obtained from certain [[:Category: Mobs |mobs]], not by taking their equipment or inventory but rather by [[Skin |skinning]] their corpses. To do this, [[:Category: Characters |characters]] must [[Practice |practice]] [[Skin Corpse |Skin Corpse]], [[Wield |wield]] a [[Standard Issue Bowie Knife |Bowie knife]], use the [[Skin |skin]] [[:Category: Commands |command]], and have an empty corpse of the appropriate [[:Category: Mobs |mob]] either in their inventory or on the ground in their [[:Category: Rooms |room]].
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"Skin items" are special objects obtained from certain mobs, not by taking their equipment or inventory but rather by skinning their corpses. To do this, characters must practice Skin Corpse, wield a Bowie knife, use the skin command, and have an empty corpse of the appropriate mob either in their inventory or on the ground in their room.
  
Determining which [[:Category: Mobs |mobs]]' corpses will yield special "skin items" beforehand is impossible. Most [[:Category: Mobs |mob]] corpses, like all [[:Category: Characters |character]] corpses, when [[Skin |skinned]], will yield either generic [[Skin Bags |skin bags]] (usually) or other "junk" items like coats or belts (rarely), all named after whatever they were made from, or perhaps nothing but a "bloody mess," depending on luck. Only a few select [[:Category: Mobs |mobs]] will yield special items, instead, like those listed below.
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Determining which mobs' corpses will yield special "skin items" beforehand is impossible. Most mob corpses, like all character corpses, when skinned, will yield either generic skin bags (usually) or other "junk" items like coats or belts (rarely), all named after whatever they were made from, or perhaps nothing but a "bloody mess," depending on luck. Only a few select mobs will yield special items, instead, like those listed below.
  
Note that, at present, only [[:Category: Archers |archers]] and [[:Category: Fusiliers |fusiliers]] may [[Practice |practice]] [[Skin Corpse |Skin Corpse]] to produce these items.
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Note that, at present, only archers and fusiliers may practice Skin Corpse to produce these items.
 
 
See also [[Skin-Item Mobs |Skin-Item Mobs]] and [[Skin Corpse |Skin Corpse]].
 
  
 
[[Category: Gear]]
 
[[Category: Gear]]

Revision as of 14:20, 11 December 2006

"Skin items" are special objects obtained from certain mobs, not by taking their equipment or inventory but rather by skinning their corpses. To do this, characters must practice Skin Corpse, wield a Bowie knife, use the skin command, and have an empty corpse of the appropriate mob either in their inventory or on the ground in their room.

Determining which mobs' corpses will yield special "skin items" beforehand is impossible. Most mob corpses, like all character corpses, when skinned, will yield either generic skin bags (usually) or other "junk" items like coats or belts (rarely), all named after whatever they were made from, or perhaps nothing but a "bloody mess," depending on luck. Only a few select mobs will yield special items, instead, like those listed below.

Note that, at present, only archers and fusiliers may practice Skin Corpse to produce these items.

Subcategories

This category has only the following subcategory.