Difference between revisions of "Burning Hands"

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[[:Category: Lowmort |Lowmort]] [[:Category: Mages |mages]] may find this spell handy when fighting multiple [[:Category: Mobs |mobs]] simultaneously, though this is not generally a good idea for "splatty" [[:Category: Mages |mages]].  It may also be useful for [[Tanks |tanks]] wanting to initiate combat with [[Invis Flag |invisible]] [[:Category: Mobs |mobs]], particularly those [[:Category: Mobs |mobs]] that are more than three [[Level |levels]] higher and thus cannot be [[Detect Hidden |detected]].
 
[[:Category: Lowmort |Lowmort]] [[:Category: Mages |mages]] may find this spell handy when fighting multiple [[:Category: Mobs |mobs]] simultaneously, though this is not generally a good idea for "splatty" [[:Category: Mages |mages]].  It may also be useful for [[Tanks |tanks]] wanting to initiate combat with [[Invis Flag |invisible]] [[:Category: Mobs |mobs]], particularly those [[:Category: Mobs |mobs]] that are more than three [[Level |levels]] higher and thus cannot be [[Detect Hidden |detected]].
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See Also: [[:Category: Area Spells|Area Spells]]
  
 
[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
 
[[Category: Spells]]
 
[[Category: Spells]]
[[Category: Lowmort Mage Skills]]
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[[Category: Arcane Spells]]
[[Category: Lowmort Wizard Skills]]
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[[Category: Area Spells]]
[[Category: Hero Archer Skills]]
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[[Category: Archer Hero Skills And Spells]]
[[Category: Hero Assassin Skills]]
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[[Category: Assassin Hero Skills And Spells]]
[[Category: Hero Black Circle Initiate Skills]]
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[[Category: Black Circle Initiate Hero Skills And Spells]]
[[Category: Hero Cleric Skills]]
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[[Category: Bladedancer Hero Skills And Spells]]
[[Category: Hero Fusilier Skills]]
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[[Category: Cleric Hero Skills And Spells]]
[[Category: Hero Mindbender Skills]]
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[[Category: Fusilier Hero Skills And Spells]]
[[Category: Hero Monk Skills]]
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[[Category: Mage Lowmort Skills And Spells]]
[[Category: Hero Psionicist Skills]]
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[[Category: Mindbender Hero Skills And Spells]]
[[Category: Hero Rogue Skills]]
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[[Category: Monk Hero Skills And Spells]]
[[Category: Hero Shadowfist Skills]]
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[[Category: Psionicist Hero Skills And Spells]]
[[Category: Hero Sorcerer Skills]]
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[[Category: Rogue Hero Skills And Spells]]
[[Category: Hero Warrior Skills]]
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[[Category: Shadowfist Hero Skills And Spells]]
[[Category: Skills That Harm Mobs]]
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[[Category: Sorcerer Hero Skills And Spells]]
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[[Category: Stormlord Lowmort Skills And Spells]]
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[[Category: Warrior Hero Skills And Spells]]
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[[Category: Wizard Lowmort Skills And Spells]]
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[[Category: Skills And Spells That Harm Mobs]]

Latest revision as of 14:28, 13 May 2015

Burning hands allows the spellcaster to inflict damage to all mobs in a room, by shooting jets of flames from the spellcaster's hands. The amount of damage is determined by the level of the spellcaster. As with all area spells, there is no need to specify a target.

Prerequisite(s): none.

Syntax: cast 'burning hands'.

Lowmort mages may find this spell handy when fighting multiple mobs simultaneously, though this is not generally a good idea for "splatty" mages. It may also be useful for tanks wanting to initiate combat with invisible mobs, particularly those mobs that are more than three levels higher and thus cannot be detected.

See Also: Area Spells