Difference between revisions of "Zap"
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− | [[Category: Commands]] | + | ''ZAP zaps a magical [[:Category: Wands |wand]] at a target. If the target is not specified, and you are fighting someone, then that character is used for a target. You must [[Hold |HOLD]] a [[:Category: Wands |wand]] or a [[:Category: Staves |staff]] before using ZAP. This [[:Category: Commands |command]] uses up their magical object. [[:Category: Wands |Wands]] and [[:Category: Staves |staves]] have multiple charges. When a [[:Category: Spellcasting Gear |magical object]] has no more charges, it will be consumed. One must be adept with the "[[Arcane Knowledge |arcane knowledge]]" [[:Category: Skills |skill]] to be able to zap items.'' |
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+ | Syntax: zap <[[:Category: Characters |character]]/[[:Category: Mobs |mob]]>. | ||
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+ | See also [[Arcane Knowledge |Arcane Knowledge]], [[:Category: Staves |Staves]], and [[:Category: Wands |Wands]]. | ||
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+ | [[Category: Skill Commands]] |
Latest revision as of 18:06, 15 March 2006
ZAP zaps a magical wand at a target. If the target is not specified, and you are fighting someone, then that character is used for a target. You must HOLD a wand or a staff before using ZAP. This command uses up their magical object. Wands and staves have multiple charges. When a magical object has no more charges, it will be consumed. One must be adept with the "arcane knowledge" skill to be able to zap items.
See also Arcane Knowledge, Staves, and Wands.