Difference between revisions of "Category:Airscape"

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''It is said to be notoriously difficult to fight Air Elementals in their native habitat, where thay can become intangible at will.''
 
''It is said to be notoriously difficult to fight Air Elementals in their native habitat, where thay can become intangible at will.''
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Many of the mobs in Airscape wear items which make them immune to melee damage.
  
 
[[Category:Lord Planes]]
 
[[Category:Lord Planes]]

Latest revision as of 20:46, 14 April 2018

Airscape (Gear)
Arcadia (Gear)
Astral (Gear)
Firerealm (Gear)
Karnath (Gear)
Kzinti Homeworld (Gear)
Midgaardia (Gear)
Noctopia (Gear)
Nowhere (Gear)
Outland (Gear)
Tarterus (Gear)
Thorngate (Gear)
Water (Gear)
World Of Stone (Gear)
Hell (Gear)
Horavacui (Gear)
Areas in Airscape
Airscape Proper (Gear)
Bo'Vul's Vault (Gear)


The Elemental Plane of Air, or Airscape, is ruled by a twin brother and sister known collectively as the Windprinces. Benign among the ranks of Planar Rulers, they are content to be left alone to manage the affairs of their world, and dote upon their menagerie of mist-creatures.

It is said to be notoriously difficult to fight Air Elementals in their native habitat, where thay can become intangible at will.

Many of the mobs in Airscape wear items which make them immune to melee damage.

Subcategories

This category has the following 3 subcategories, out of 3 total.