Difference between revisions of "Enchant.tf"

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(adds -n<name>, adds exit status enchant_exit)
(whitespaces removed)
 
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Line 8: Line 8:
  
 
/loaded __SULFAR__/enchant.tf
 
/loaded __SULFAR__/enchant.tf
 +
  
 
/eval /require -q %{TINYPREFIX}verbose.tf
 
/eval /require -q %{TINYPREFIX}verbose.tf
Line 30: Line 31:
 
;no_item        you're not carrying the item
 
;no_item        you're not carrying the item
 
;wrong_type    the items type is not what was expected
 
;wrong_type    the items type is not what was expected
;wrong_name    the triggers responded on something but the name was wrong
+
;wrong_name    the triggers responded to something but the name was wrong
 
;fade          we enchanted and got a fade
 
;fade          we enchanted and got a fade
 
;shimmer        we enchanted and got a shimmer
 
;shimmer        we enchanted and got a shimmer
;presence      we enchanted and got a shimmer and a presence  
+
;presence      we enchanted and got a shimmer and a presence
 
;brill          we enchanted and got a brilliant
 
;brill          we enchanted and got a brilliant
 
;vape          we enchanted and the item vaporized or exploded
 
;vape          we enchanted and the item vaporized or exploded
Line 55: Line 56:
 
         /set enchant_exit=%;\
 
         /set enchant_exit=%;\
 
         /set enchant_post=
 
         /set enchant_post=
 
/enchant_init
 
  
 
/def -i enchant = \
 
/def -i enchant = \
Line 68: Line 67:
 
         /elseif (opt_b) /set enchant_type bow%;\
 
         /elseif (opt_b) /set enchant_type bow%;\
 
         /elseif (identify_type !~ "") /set enchant_type %{identify_type}%;\
 
         /elseif (identify_type !~ "") /set enchant_type %{identify_type}%;\
         /else \  
+
         /else \
 
                 /echo -aCyellow %%% No idea how to enchant %*.%;\
 
                 /echo -aCyellow %%% No idea how to enchant %*.%;\
 
                 /enchant_exit no_type%;\
 
                 /enchant_exit no_type%;\
Line 80: Line 79:
  
 
/def -i enchant_do = \
 
/def -i enchant_do = \
         /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Enchanting %{enchant_keyword} as %{enchant_type}.%;\
+
         /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Enchanting %{enchant_keyword} as %{enchant_type}.%;\
 
         c 'enchant %{enchant_type}' %{enchant_keyword}
 
         c 'enchant %{enchant_type}' %{enchant_keyword}
  
 
;Stuff that could go wrong
 
;Stuff that could go wrong
 
/def -i -E(auto_enchant) -p699 -F -t"You are not carrying *!" enchant_no_item = \
 
/def -i -E(auto_enchant) -p699 -F -t"You are not carrying *!" enchant_no_item = \
         /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% Can't find your item, %{enchant_keyword}!  Bailing out.%;\  
+
         /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% Can't find your item, %{enchant_keyword}!  Bailing out.%;\
 
         /enchant_exit no_item
 
         /enchant_exit no_item
  
Line 93: Line 92:
  
 
/def -i -E(auto_enchant) -p699 -F -mregexp -t"^That isn't (an|a) (armor|weapon|bow).$" enchant_wrong_type = \
 
/def -i -E(auto_enchant) -p699 -F -mregexp -t"^That isn't (an|a) (armor|weapon|bow).$" enchant_wrong_type = \
         /verbose -o%{verbosity_enchant} -l1 - -aBCred %%% /%0: WRONG TYPE!  Trying to enchant %{P1} %{P2} as %{enchant_type}.%;\
+
         /verbose -o%{verbosity_enchant} -l1 - -aBCred %%% /%0: WRONG TYPE!  Exiting.%;\
 
         /enchant_exit wrong_type
 
         /enchant_exit wrong_type
  
Line 102: Line 101:
 
;So we ignore the next line of mud output with a highest priority non-fallthru trigger
 
;So we ignore the next line of mud output with a highest priority non-fallthru trigger
 
/def -i -E(enchant_timeout) -p999 -t"*" enchant_exit_timeout = \
 
/def -i -E(enchant_timeout) -p999 -t"*" enchant_exit_timeout = \
         /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: We got their result.  Enabling enchant triggers.%;\  
+
         /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: We got their result.  Enabling enchant triggers.%;\
 
         /set enchant_timeout 0
 
         /set enchant_timeout 0
 
;DEBUG? triggers are still not 100% fool proof (but getting really close)
 
;DEBUG? triggers are still not 100% fool proof (but getting really close)
Line 120: Line 119:
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Item fades!  Beh.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Item fades!  Beh.%;\
 
                 /enchant_exit fade%;\
 
                 /enchant_exit fade%;\
         /else \  
+
         /else \
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /enchant_exit wrong_name%;\
 
                 /enchant_exit wrong_name%;\
Line 139: Line 138:
 
                 /repeat -0.5 1 /enchant_exit shimmer%;\
 
                 /repeat -0.5 1 /enchant_exit shimmer%;\
 
                 /set _enchant_exit_pid=%?%;\
 
                 /set _enchant_exit_pid=%?%;\
         /else \  
+
         /else \
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /enchant_exit wrong_name%;\
 
                 /enchant_exit wrong_name%;\
Line 150: Line 149:
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCyellow %%% /%0: Yesss!!!  A brill!.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCyellow %%% /%0: Yesss!!!  A brill!.%;\
 
                 /enchant_exit brill%;\
 
                 /enchant_exit brill%;\
         /else \  
+
         /else \
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /enchant_exit wrong_name%;\
 
                 /enchant_exit wrong_name%;\
Line 161: Line 160:
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% /%0: Oh nooooooooo.... another one vaped!%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% /%0: Oh nooooooooo.... another one vaped!%;\
 
                 /enchant_exit vape%;\
 
                 /enchant_exit vape%;\
         /else \  
+
         /else \
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /enchant_exit wrong_name%;\
 
                 /enchant_exit wrong_name%;\
Line 174: Line 173:
 
                 /repeat -0.5 1 /enchant_exit shimmer%;\
 
                 /repeat -0.5 1 /enchant_exit shimmer%;\
 
                 /set _enchant_exit_pid=%?%;\
 
                 /set _enchant_exit_pid=%?%;\
         /else \  
+
         /else \
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /enchant_exit wrong_name%;\
 
                 /enchant_exit wrong_name%;\
Line 185: Line 184:
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCblue %%% /%0: I wish this would happen all the time!%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCblue %%% /%0: I wish this would happen all the time!%;\
 
                 /enchant_exit brill%;\
 
                 /enchant_exit brill%;\
         /else \  
+
         /else \
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /enchant_exit wrong_name%;\
 
                 /enchant_exit wrong_name%;\
Line 196: Line 195:
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% /%0: Boom boom boom boom... Byebye!!%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% /%0: Boom boom boom boom... Byebye!!%;\
 
                 /enchant_exit vape%;\
 
                 /enchant_exit vape%;\
         /else \  
+
         /else \
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
 
                 /enchant_exit wrong_name%;\
 
                 /enchant_exit wrong_name%;\
 
         /endif
 
         /endif
  
;Finally, we exit and execute the post command
+
;Finally, we exit!
 
/def -i enchant_exit = \
 
/def -i enchant_exit = \
         /let post %{enchant_post}%;\
+
         /let _post %{enchant_post}%;\
 
         /safechannel -q off%;\
 
         /safechannel -q off%;\
         /enchant_init%;\
+
         /unset auto_enchant%;\
 +
        /unset enchant_timeout%;\
 +
        /unset enchant_keyword%;\
 +
        /unset enchant_name%;\
 +
        /unset enchant_type%;\
 +
        /unset enchant_post%;\
 
         /set enchant_exit %1%;\
 
         /set enchant_exit %1%;\
 
         /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Exit code: %{enchant_exit}%;\
 
         /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Exit code: %{enchant_exit}%;\
         /verbose -o%{verbosity_enchant} -l1 - -aCcyan %%% /%0: Enchant script done!  Executing post command: %{post}%;\
+
         /verbose -o%{verbosity_enchant} -l1 - -aCcyan %%% /%0: Enchant script done!  Executing post command: %{_post}%;\
         /if (post !~ "") /eval -s0 /repeat -0.4 1 %{post}%; /endif
+
         /if (_post !~ "") /eval -s0 /repeat -0.4 1 %{_post}%; /endif
 
</pre>
 
</pre>
  
 
[[Category: TinyFugue Scripting]]
 
[[Category: TinyFugue Scripting]]

Latest revision as of 19:43, 9 November 2008

An enchant script. It'll enchant an item until something happens to it, and execute the command given by option -x when it's done. The -i option makes it use information gathered by the identify.tf script, and is its default way of getting the item's type. When the enchant is finished it will set global var enchant_exit to some useful exit status.

This script uses verbose.tf, regen.tf and safechannel.tf so you'll want those if you want to use this script. Regen.tf uses prompt.tf. You should also have TINYPREFIX set in your config file, pointing at the directory with tf scripts like

/set TINYPREFIX=~/tinyfugue/
;Bug reports, suggestions and/or diffs are appreciated, '''sulfar''' _AT_ ''inbox'' +DOT+ ''com''

/loaded __SULFAR__/enchant.tf


/eval /require -q %{TINYPREFIX}verbose.tf
/eval /require -q %{TINYPREFIX}regen.tf
/eval /require -q %{TINYPREFIX}safechannel.tf

;All tf commands have the options before the arguments, e.g.
;/enchant -a ring
/def -i enchant_usage = \
        /echo -aCyellow %%% /enchant <item>       Enchant <item> until something happens to it%;\
        /echo -aCyellow %%%     [-a]                  item is an armor%;\
        /echo -aCyellow %%%     [-w]                  item is a weapon%;\
        /echo -aCyellow %%%     [-b]                  item is a bow%;\
        /echo -aCyellow %%%     [-i]                  item is a %%{identify_type} <- default%;\
        /echo -aCyellow %%%     [-n"<name>"]          use <name> to verify triggers%;\
        /echo -aCyellow %%%     [-x"<command>"]       execute <command> on exit

/enchant_usage

;When the enchant is finished it will set global var enchant_exit to
;no_type        couldn't determine item type
;no_item        you're not carrying the item
;wrong_type     the items type is not what was expected
;wrong_name     the triggers responded to something but the name was wrong
;fade           we enchanted and got a fade
;shimmer        we enchanted and got a shimmer
;presence       we enchanted and got a shimmer and a presence
;brill          we enchanted and got a brilliant
;vape           we enchanted and the item vaporized or exploded
;
;re wrong_name:  the script does ignore the next line of mud output when someone
;   else enchants something.  If it still exits with wrong_name it probably
;   means something weird is going on.

;Set to 0-3 to override system verbosity level
;Set to -100 to disable script verbosity level and use system verbosity level
;see verbose.tf
/verbose -s-100 enchant

/def -i enchant_init = \
        /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Initializing .... %;\
        /set auto_enchant=0%;\
        /set enchant_timeout=0%;\
        /set enchant_keyword=%;\
        /set enchant_name=%;\
        /set enchant_type=%;\
        /set enchant_exit=%;\
        /set enchant_post=

/def -i enchant = \
        /enchant_init%;\
        /if (!getopts("awbin:x:")) /return 0%;/endif%; \
        /set enchant_name %{opt_n}%;\
        /safechannel -q on%;\
        /set enchant_post %{opt_x}%;\
        /if (opt_a) /set enchant_type armor%;\
        /elseif (opt_w) /set enchant_type weapon%;\
        /elseif (opt_b) /set enchant_type bow%;\
        /elseif (identify_type !~ "") /set enchant_type %{identify_type}%;\
        /else \
                /echo -aCyellow %%% No idea how to enchant %*.%;\
                /enchant_exit no_type%;\
                /return 1%;\
        /endif%;\
        /set enchant_keyword %*%;\
        /set auto_enchant 1%;\
        /verbose -o%{verbosity_enchant} -l1 - -aCcyan %%% /%0: Start enchanting %enchant_keyword.%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Type is %enchant_type, post command is %enchant_post%;\
        /enchant_do%;\

/def -i enchant_do = \
        /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Enchanting %{enchant_keyword} as %{enchant_type}.%;\
        c 'enchant %{enchant_type}' %{enchant_keyword}

;Stuff that could go wrong
/def -i -E(auto_enchant) -p699 -F -t"You are not carrying *!" enchant_no_item = \
        /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% Can't find your item, %{enchant_keyword}!  Bailing out.%;\
        /enchant_exit no_item

/def -i -E(auto_enchant) -p699 -F -mregexp -t"^You do not have enough mana to cast enchant (weapon|bow|armor).$" enchant_no_mana = \
        /verbose -o%{verbosity_enchant} -l1 - -aCcyan %%% /%0: Yikes!  Out of mana.  Calling regen script and returning.%;\
        /regen -x/enchant_do

/def -i -E(auto_enchant) -p699 -F -mregexp -t"^That isn't (an|a) (armor|weapon|bow).$" enchant_wrong_type = \
        /verbose -o%{verbosity_enchant} -l1 - -aBCred %%% /%0: WRONG TYPE!  Exiting.%;\
        /enchant_exit wrong_type

;If someone else enchants we dont want our triggers to grab their results
/def -i -E(auto_enchant) -t"* utters the words, 'enchant *'." enchant_timeout = \
        /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Someone enchanted something.  Disabling enchant triggers.%;\
        /set enchant_timeout 1
;So we ignore the next line of mud output with a highest priority non-fallthru trigger
/def -i -E(enchant_timeout) -p999 -t"*" enchant_exit_timeout = \
        /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: We got their result.  Enabling enchant triggers.%;\
        /set enchant_timeout 0
;DEBUG? triggers are still not 100% fool proof (but getting really close)
;someone could enchant something just a millisecond before we do so both results
;would be on consecutive lines of mud output.  If their enchant fails or does
;nothing, we'll be ignoring the result of ours, stalling the script.

;armor, weapon, bow
/def -i -E(auto_enchant) -p699 -F -mregexp -t"^Nothing seemed to happen.$" enchant_nothing = \
        /verbose -o%{verbosity_enchant} -l1 - -aCyellow %%% /%0: Sigh... *yawn* ... Mumble mumph ZZZZZZZZZ ... retrying...%;\
        /enchant_do

/def -i -E(auto_enchant) -p699 -F -mregexp -t" glows brightly, then fades...oops.$" enchant_fade = \
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from -n: %enchant_name%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from trigger: %{PL}%;\
        /if ((enchant_name =~ "") | (enchant_name =/ {PL})) \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Item fades!  Beh.%;\
                /enchant_exit fade%;\
        /else \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
                /enchant_exit wrong_name%;\
        /endif

;a presence kills the enchant_exit /repeated by the shimmer
/def -i -E(auto_enchant) -p699 -F -mregexp -t"^You feel the presence of (Shizaga|Quixoltan|Durr)!$" enchant_presence = \
        /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0:  Gotta love %{P1}!%;\
        /@test _enchant_exit_pid & (kill(_enchant_exit_pid), _enchant_exit_pid:=0)%;\
        /enchant_exit presence

;armor
/def -i -E(auto_enchant) -p699 -F -mregexp -t" shimmers with a gold aura.$" enchant_shimmers_gold = \
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from -n: %enchant_name%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from trigger: %{PL}%;\
        /if ((enchant_name =~ "") | (enchant_name =/ {PL})) \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: We got gold... But where is Shizaga?%;\
                /repeat -0.5 1 /enchant_exit shimmer%;\
                /set _enchant_exit_pid=%?%;\
        /else \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
                /enchant_exit wrong_name%;\
        /endif

/def -i -E(auto_enchant) -p699 -F -mregexp -t" glows a brilliant gold!$" enchant_brilliant_gold = \
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from -n: %enchant_name%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from trigger: %{PL}%;\
        /if ((enchant_name =~ "") | (enchant_name =/ {PL})) \
                /verbose -o%{verbosity_enchant} -l2 - -aBCyellow %%% /%0: Yesss!!!  A brill!.%;\
                /enchant_exit brill%;\
        /else \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
                /enchant_exit wrong_name%;\
        /endif

/def -i -E(auto_enchant) -p699 -F -mregexp -t" flares blindingly... and evaporates!$" enchant_vape = \
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from -n: %enchant_name%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from trigger: %{PL}%;\
        /if ((enchant_name =~ "") | (enchant_name =/ {PL})) \
                /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% /%0: Oh nooooooooo.... another one vaped!%;\
                /enchant_exit vape%;\
        /else \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
                /enchant_exit wrong_name%;\
        /endif

;weapon, bow
/def -i -E(auto_enchant) -p699 -F -mregexp -t" glows blue.$" enchant_shimmers_blue = \
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from -n: %enchant_name%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from trigger: %{PL}%;\
        /if ((enchant_name =~ "") | (enchant_name =/ {PL})) \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: This one enchanted...  any presence?%;\
                /repeat -0.5 1 /enchant_exit shimmer%;\
                /set _enchant_exit_pid=%?%;\
        /else \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
                /enchant_exit wrong_name%;\
        /endif

/def -i -E(auto_enchant) -p699 -F -mregexp -t" glows a brilliant blue!$" enchant_brilliant_blue = \
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from -n: %enchant_name%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from trigger: %{PL}%;\
        /if ((enchant_name =~ "") | (enchant_name =/ {PL})) \
                /verbose -o%{verbosity_enchant} -l2 - -aBCblue %%% /%0: I wish this would happen all the time!%;\
                /enchant_exit brill%;\
        /else \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
                /enchant_exit wrong_name%;\
        /endif

/def -i -E(auto_enchant) -p699 -F -mregexp -t" shivers violently and explodes!$" enchant_explode = \
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from -n: %enchant_name%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Name from trigger: %{PL}%;\
        /if ((enchant_name =~ "") | (enchant_name =/ {PL})) \
                /verbose -o%{verbosity_enchant} -l2 - -aBCred %%% /%0: Boom boom boom boom... Byebye!!%;\
                /enchant_exit vape%;\
        /else \
                /verbose -o%{verbosity_enchant} -l2 - -aCyellow %%% /%0: Name mismatch.  Exit.%;\
                /enchant_exit wrong_name%;\
        /endif

;Finally, we exit!
/def -i enchant_exit = \
        /let _post %{enchant_post}%;\
        /safechannel -q off%;\
        /unset auto_enchant%;\
        /unset enchant_timeout%;\
        /unset enchant_keyword%;\
        /unset enchant_name%;\
        /unset enchant_type%;\
        /unset enchant_post%;\
        /set enchant_exit %1%;\
        /verbose -o%{verbosity_enchant} -l3 - -aCyellow %%% /%0: Exit code: %{enchant_exit}%;\
        /verbose -o%{verbosity_enchant} -l1 - -aCcyan %%% /%0: Enchant script done!  Executing post command: %{_post}%;\
        /if (_post !~ "") /eval -s0 /repeat -0.4 1 %{_post}%; /endif