Difference between revisions of "Silver Breast Plate"

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Modifies damage roll by 4 continuous.
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{{Gear-Mob|
Modifies hit roll by 4 continuous.
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| Description=A silver breast plate lies here.
Modifies armor class by -10 continuous.
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| ObjectAffects=Modifies [[Damage Roll|damage roll]] by 4 continuous.<br>Modifies [[Hit Roll|hit roll]] by 4 continuous.<br>Modifies [[Armor Class|armor class]] by -10 continuous.<br>Armor class is 10-12.
Bases: 10-12<br>
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| Keywords=silver, breast, plate
Levels: 50-52<br>
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| Levels=50-52
Weight: 10<br>
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| Slot=on body
Area: [[Haunted Forest]]<br>
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| ObjectType=armor
Mob: [[Knight]]<br>
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| Quality=200
This mob is invisible to heroes.
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| Weight=10
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| Flags=[[Glow Flag|glow]], [[Anti-Evil Flag|anti-evil]]
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| Comments=[[Knight (Haunted Forest)|A Knight]] is aggie, invisible, and wields. He can detect invis, but cannot detect hidden. Start fight with area spell or go visible and let him attack.
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| AreaName=Haunted Forest
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| MobName=[[Knight (Haunted Forest)|A Knight]] ''(Invis to heroes)''
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| WalkingRoute=
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| PortalPoint=[[Kelsee]] then go 5s 2e 2s d 3e. (need passdoor)
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| Category=Armor
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|}}
  
port to [[Kelsee]], have pass door up and go 5s 2e 2s d 3e. He is aggie and wields and while can detect invis, cannot detect hidden. Start fight with area spell or go visible and let him attack.
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[[Category: Hero Hit Gear]]
 
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[[Category: Hero Archer Gear]]
[[Category:Hero Hit Gear]]
 
[[Category:Gear In Haunted Forest]]
 

Latest revision as of 08:24, 31 October 2016

A silver breast plate lies here.

Modifies damage roll by 4 continuous.
Modifies hit roll by 4 continuous.
Modifies armor class by -10 continuous.
Armor class is 10-12.

Keyword(s): silver, breast, plate.
Level(s): 50-52.
Type: armor.
Slot(s): <on body>.
Quality: 200 hps.
Weight: 10 lbs.
Flag(s): glow, anti-evil.

Comments

A Knight is aggie, invisible, and wields. He can detect invis, but cannot detect hidden. Start fight with area spell or go visible and let him attack.

Directions

Area: Haunted Forest (Map).
Mob(s): A Knight (Invis to heroes)

See individual mob pages linked above for more information.


Portaling point suggested: Kelsee then go 5s 2e 2s d 3e. (need passdoor).