Difference between revisions of "Earthquake"

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This [[:Category: Spells |spell]] is the most powerful area-effect [[:Category: Skills And Spells That Harm Mobs |damage spell]] that [[:Category: Clerics |clerics]] may [[Practice |learn]] at [[:Category: Lowmort |lowmort]] [[:Category: Tiers |tier]].  Because [[:Category: Clerics |clerics]] normally focus on [[Cast |casting]] defensive spells rather than offensive spells, it is hardly ever used.  It is, however, useful for cleric tanks to initiate battle with multiple mobs.
 
This [[:Category: Spells |spell]] is the most powerful area-effect [[:Category: Skills And Spells That Harm Mobs |damage spell]] that [[:Category: Clerics |clerics]] may [[Practice |learn]] at [[:Category: Lowmort |lowmort]] [[:Category: Tiers |tier]].  Because [[:Category: Clerics |clerics]] normally focus on [[Cast |casting]] defensive spells rather than offensive spells, it is hardly ever used.  It is, however, useful for cleric tanks to initiate battle with multiple mobs.
  
See also [[:Category: Earthquake Gear |Earthquake Gear]].
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See also [[:Category: Earthquake Gear |Earthquake Gear]], [[:Category: Area Spells|Area Spells]].
  
 
[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
 
[[Category: Spells]]
 
[[Category: Spells]]
 
[[Category: Divine Spells]]
 
[[Category: Divine Spells]]
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[[Category: Area Spells]]
 
[[Category: Archer Hero Skills And Spells]]
 
[[Category: Archer Hero Skills And Spells]]
 
[[Category: Black Circle Initiate Hero Skills And Spells]]
 
[[Category: Black Circle Initiate Hero Skills And Spells]]

Latest revision as of 14:23, 13 May 2015

This spell inflicts damage on every enemy character in the room. Beware that other characters who are not yet fighting may attack you as a result!

Prerequisite(s): none.

Syntax: cast 'earthquake'.

This spell is the most powerful area-effect damage spell that clerics may learn at lowmort tier. Because clerics normally focus on casting defensive spells rather than offensive spells, it is hardly ever used. It is, however, useful for cleric tanks to initiate battle with multiple mobs.

See also Earthquake Gear, Area Spells.