Difference between revisions of "Worship"

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(Anna Archer "heal'd" for a similar amount as a Roixa Archer (61 hp vs 60hp) and significantly better than a Durr archer (45hp))
 
(122 intermediate revisions by 35 users not shown)
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 +
{{Character Quick-Links}}
 +
 
''This is a big step in your life.  Unlike the whimsical religions of other worlds, the choosing of a [[:Category: Gods And Goddesses |God or Goddess]] for devotion becomes permanent.  The reason for this is that the [[:Category: Gods And Goddesses |gods]] take an active role once they have you within their flock and they will not [[Unworship |release your soul]] once they have it.  There are many perks and negatives to worshipping a [[:Category: Gods And Goddesses |god]] on Avatar.  You will have to research, ask around, or take a guess as to whether or not a religion is something you really wish to do.  Some [[:Category: Gods And Goddesses |Gods]], like [[Bhyss |Bhyss]], have only a few benefits (although attractive to some) and many small negatives.  The addition of religion to your life, however, will create a more unique experience for you.  The choice is yours.''
 
''This is a big step in your life.  Unlike the whimsical religions of other worlds, the choosing of a [[:Category: Gods And Goddesses |God or Goddess]] for devotion becomes permanent.  The reason for this is that the [[:Category: Gods And Goddesses |gods]] take an active role once they have you within their flock and they will not [[Unworship |release your soul]] once they have it.  There are many perks and negatives to worshipping a [[:Category: Gods And Goddesses |god]] on Avatar.  You will have to research, ask around, or take a guess as to whether or not a religion is something you really wish to do.  Some [[:Category: Gods And Goddesses |Gods]], like [[Bhyss |Bhyss]], have only a few benefits (although attractive to some) and many small negatives.  The addition of religion to your life, however, will create a more unique experience for you.  The choice is yours.''
  
Line 4: Line 6:
  
 
''Worship can also affect things like spell duration, ac provided by spells, and melee effectiveness.  An example of this would be the [[Kra  |Kra]] armor class bonus, or the [[Quixoltan]] duration bonus.  [[Werredan  |Werredan]] is known to provide bonuses to XP as well.''
 
''Worship can also affect things like spell duration, ac provided by spells, and melee effectiveness.  An example of this would be the [[Kra  |Kra]] armor class bonus, or the [[Quixoltan]] duration bonus.  [[Werredan  |Werredan]] is known to provide bonuses to XP as well.''
 +
 +
==Comments==
 +
 +
Note that worship affects "crafting" skills such as poison weapon, sharpen weapon, fletch. See also '''[[Devotion]]'''.
  
  
Line 10: Line 16:
 
|-
 
|-
 
! align="center" style="background:#ffdead;" colspan=2 | EFFECTS PER DEITY
 
! align="center" style="background:#ffdead;" colspan=2 | EFFECTS PER DEITY
 +
! align="center" style="background:#ffdead;width:48px" | [[Annakinesia    |Ann]]
 
! align="center" style="background:#ffdead;width:48px" | [[Bhyss    |Bhy]]
 
! align="center" style="background:#ffdead;width:48px" | [[Bhyss    |Bhy]]
 
! align="center" style="background:#ffdead;width:48px" | [[Durr      |Dur]]
 
! align="center" style="background:#ffdead;width:48px" | [[Durr      |Dur]]
Line 22: Line 29:
 
|-
 
|-
 
! align="left" style="background:#efefef;" colspan=2 | [[Leading Ability |Group Leadership Capacity]]
 
! align="left" style="background:#efefef;" colspan=2 | [[Leading Ability |Group Leadership Capacity]]
 +
|?
 
| align="center" style="background:#ffdddd;color:#ff0000" | -2
 
| align="center" style="background:#ffdddd;color:#ff0000" | -2
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
Line 35: Line 43:
 
! align="left" style="background:#efefef;" rowspan=2 | Regeneration Rate
 
! align="left" style="background:#efefef;" rowspan=2 | Regeneration Rate
 
! align="left" style="background:#efefef;" | [[Hit Points |Hit Points]]
 
! align="left" style="background:#efefef;" | [[Hit Points |Hit Points]]
 +
|?
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 +
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 +
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
 
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
 
| align="center" style="background:#ffaaaa;color:#ff0000" | -25%
 
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
+
| align="center" style="background:#ffbbbb;color:#ff0000" | -10%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
Line 47: Line 56:
 
|-
 
|-
 
! align="left" style="background:#efefef;" | [[Mana Points |Mana Points]]
 
! align="left" style="background:#efefef;" | [[Mana Points |Mana Points]]
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
+
|?
 +
| align="center" style="background:#bbbbff;color:#0000ff" | + ?
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
| align="center" style="background:#ffaaaa;color:#ff0000" | -25%
+
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
+
| align="center" style="background:#ffffff;color:#ffffff" | 00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
Line 60: Line 70:
 
! align="left" style="background:#efefef;" rowspan=2 | [[Cast |Spellcasting]]
 
! align="left" style="background:#efefef;" rowspan=2 | [[Cast |Spellcasting]]
 
! align="left" style="background:#efefef;" | Cost
 
! align="left" style="background:#efefef;" | Cost
 +
|
 
| align="center" style="background:#ddddff;color:#0000ff" | -10%
 
| align="center" style="background:#ddddff;color:#0000ff" | -10%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
Line 72: Line 83:
 
|-
 
|-
 
! align="left" style="background:#efefef;" | Lag
 
! align="left" style="background:#efefef;" | Lag
| align="center" style="background:#ffdddd;color:#ff0000" | worse
+
|
| align="center" style="background:#ffdddd;color:#ff0000" | worse
+
| align="center" style="background:#ffffff;color:#ffffff" | 00%
| align="center" style="background:#ddddff;color:#0000ff" | better
+
| align="center" style="background:#ffdddd;color:#ff0000" | +10%
| align="center" style="background:#ffffff;color:#ffffff" | same
+
| align="center" style="background:#ffffff;color:#ffffff" | 00%
| align="center" style="background:#ffffff;color:#ffffff" | same
+
| align="center" style="background:#ffdddd;color:#ff0000" | +10%
| align="center" style="background:#ffbbbb;color:#ff0000" | worst
+
| align="center" style="background:#ffdddd;color:#ff0000" | +10%
| align="center" style="background:#ddddff;color:#0000ff" | better
+
| align="center" style="background:#ffffff;color:#ffffff" | 00%
| align="center" style="background:#ffffff;color:#ffffff" | same
+
| align="center" style="background:#ddddff;color:#0000ff" | -20%
| align="center" style="background:#ddddff;color:#0000ff" | better
+
| align="center" style="background:#ffffff;color:#ffffff" | 00%
| align="center" style="background:#ffffff;color:#ffffff" | same
+
| align="center" style="background:#ffffff;color:#ffffff" | 00%
 +
| align="center" style="background:#ffffff;color:#ffffff" | 00%
 
|-
 
|-
 
! align="left" style="background:#efefef;" rowspan=2 | [[Cast |Spellcasting]]: Buffing
 
! align="left" style="background:#efefef;" rowspan=2 | [[Cast |Spellcasting]]: Buffing
! align="left" style="background:#efefef;" | Amount
+
! align="left" style="background:#efefef;" | Amount<sup>[8]</sup>
 +
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
 
| align="center" style="background:#ccccff;color:#0000ff" | +15%
 
| align="center" style="background:#ccccff;color:#0000ff" | +15%
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
+
| align="center" style="background:#ffbbbb;color:#ff0000" | -10%
 
| align="center" style="background:#ffcccc;color:#ff0000" | -15%
 
| align="center" style="background:#ffcccc;color:#ff0000" | -15%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
Line 97: Line 110:
 
|-
 
|-
 
! align="left" style="background:#efefef;" | Duration
 
! align="left" style="background:#efefef;" | Duration
 +
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
| align="center" style="background:#ddddff;color:#0000ff" | +??%
+
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
Line 110: Line 124:
 
! align="left" style="background:#efefef;" colspan=1 | [[Cast |Spellcasting]]: Healing
 
! align="left" style="background:#efefef;" colspan=1 | [[Cast |Spellcasting]]: Healing
 
! align="left" style="background:#efefef;" | Amount
 
! align="left" style="background:#efefef;" | Amount
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
 
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ddddff;color:#0000ff" | +10%
 
| align="center" style="background:#ddddff;color:#0000ff" | +10%
| align="center" style="background:#ccccff;color:#0000ff" | +15%?
+
| align="center" style="background:#ccccff;color:#0000ff" | +10%
| align="center" style="background:#ffffff;color:#ffffff" | 00%
+
| align="center" style="background:#ffeeee;color:#ff0000" | -10%
| align="center" style="background:#ffffff;color:#ffffff" | 00%
+
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
| align="center" style="background:#ff8888;color:#ff0000" | -35%
+
| align="center" style="background:#ff8888;color:#ff0000" | -30%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
 
| align="center" style="background:#bbbbff;color:#0000ff" | +20%
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
+
| align="center" style="background:#ffbbbb;color:#ff0000" | -10%
 +
|-
 +
! align="left" style="background:#efefef;" colspan=2 | Physical Ability Lag
 +
| align="center" style="background:#bbbbff;color:#0000ff" | -20%
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
| align="center" style="background:#ffdddd;color:#ff0000" | +10%
 +
| align="center" style="background:#bbbbff;color:#0000ff" | -20%
 +
| align="center" style="background:#ffdddd;color:#ff0000" | +10%
 +
| align="center" style="background:#ffbbbb;color:#ff0000" | +20%
 +
|  align="center" style="background:#ffffff;color:#ffffff" | same
 +
|  align="center" style="background:#ffffff;color:#ffffff" | same
 +
|  align="center" style="background:#ffffff;color:#ffffff" | same
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
|-
 
|-
 
! align="left" style="background:#efefef;" rowspan=6 | Combat Damage
 
! align="left" style="background:#efefef;" rowspan=6 | Combat Damage
 
! align="left" style="background:#efefef;" | [[Open Hand |Hand-to-Hand]]
 
! align="left" style="background:#efefef;" | [[Open Hand |Hand-to-Hand]]
| align="center" style="background:#ffffff;color:#000000" | ??
+
|?
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 +
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
|-
 
! align="left" style="background:#efefef;" | Melee Weapon
 
 
| align="center" style="background:#ffbbbb;color:#ff0000" | worst
 
| align="center" style="background:#ffbbbb;color:#ff0000" | worst
 +
| align="center" style="background:#ddddff;color:#0000ff" | better
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
|-
 +
! align="left" style="background:#efefef;" | Melee Weapon
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 +
| align="center" style="background:#ddddff;color:#0000ff" | better
 +
| align="center" style="background:#ffdddd;color:#ff0000" | worst
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
|-
 
|-
 
! align="left" style="background:#efefef;" | Rogue Damage
 
! align="left" style="background:#efefef;" | Rogue Damage
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ddddff;color:#0000ff" | better
| align="center" style="background:#ddddff;color:#0000ff" | better?
 
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 +
| align="center" style="background:#ffbbbb;color:#ff0000" | worst<sup>[5]</sup>
 +
| align="center" style="background:#ffbbbb;color:#ff0000" | worst
 +
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 +
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffbbbb;color:#ff0000" | worst
 
| align="center" style="background:#ffbbbb;color:#ff0000" | worst
| align="center" style="background:#ffbbbb;color:#ff0000" | worst
+
| align="center" style="background:#ffbbbb;color:#ff0000" | worst<sup>[1]</sup>
 
|-
 
|-
 
! align="left" style="background:#efefef;" | Psi (telekinetic)
 
! align="left" style="background:#efefef;" | Psi (telekinetic)
| align="center" style="background:#ffffff;color:#000000" | ??
+
|?
 +
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ff7777;color:#ff0000" | halved
 
| align="center" style="background:#ff7777;color:#ff0000" | halved
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
Line 171: Line 203:
 
|-
 
|-
 
! align="left" style="background:#efefef;" | Missile Weapon
 
! align="left" style="background:#efefef;" | Missile Weapon
 +
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ddddff;color:#0000ff" | better
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ff7777;color:#ff0000" | halved
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ffdddd;color:#ff0000" | worse
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ffdddd;color:#ff0000" | worse
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
|-
 
|-
 
! align="left" style="background:#efefef;" | [[Cast |Spellcasting]]
 
! align="left" style="background:#efefef;" | [[Cast |Spellcasting]]
 +
|?
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ff7777;color:#ff0000" | halved
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
| align="center" style="background:#ffffff;color:#000000" | ??
 
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
|-
 
|-
 
! align="left" style="background:#efefef;" colspan=2 | Combat [[Experience Points |Experience-Point]] Gains
 
! align="left" style="background:#efefef;" colspan=2 | Combat [[Experience Points |Experience-Point]] Gains
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +05%?
 +
| align="center" style="background:#ffbbbb;color:#ff0000" | -10%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
| align="center" style="background:#ffbbbb;color:#ff0000" | -??%
 
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 +
| align="center" style="background:#ffbbbb;color:#ff0000" | -05%
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +05%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
 
| align="center" style="background:#ffdddd;color:#ff0000" | -10%
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffbbbb;color:#ff0000" | -20%
 
 
| align="center" style="background:#ddddff;color:#0000ff" | +10%
 
| align="center" style="background:#ddddff;color:#0000ff" | +10%
 
|-
 
|-
 
! align="left" style="background:#efefef;" colspan=2 | Death [[Experience Points |Experience-Point]] Losses
 
! align="left" style="background:#efefef;" colspan=2 | Death [[Experience Points |Experience-Point]] Losses
 +
|?
 
| align="center" style="background:#bbbbff;color:#0000ff" | -25%
 
| align="center" style="background:#bbbbff;color:#0000ff" | -25%
| align="center" style="background:#ffdddd;color:#ff0000" | +05%
+
| align="center" style="background:#ffdddd;color:#ff0000" | +10%
| align="center" style="background:#ffbbbb;color:#ff0000" | +10%
+
| align="center" style="background:#ffffff;color:#ffffff" | 00%
 
| align="center" style="background:#ff9999;color:#ff0000" | +50%
 
| align="center" style="background:#ff9999;color:#ff0000" | +50%
 
| align="center" style="background:#ff7777;color:#ff0000" | +200%
 
| align="center" style="background:#ff7777;color:#ff0000" | +200%
Line 218: Line 254:
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
| align="center" style="background:#ffffff;color:#ffffff" |  00%
 
|-
 
|-
! align="left" style="background:#efefef;" rowspan=3 | Levelup Gains
+
! align="left" style="background:#efefef;" rowspan=3 | Levelup Gains <sup>[11]</sup>
 
! align="left" style="background:#efefef;" | [[Hit Points |Hit Points]]
 
! align="left" style="background:#efefef;" | [[Hit Points |Hit Points]]
 +
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
| align="center" style="background:#ffdddd;color:#ff0000" | worse
+
| align="center" style="background:#ffffff;color:#ffffff" | same
| align="center" style="background:#ffffff;color:#000000" | ??
 
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
| align="center" style="background:#ffffff;color:#ffffff" | same
 
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
|-
 
|-
 
! align="left" style="background:#efefef;" | [[Mana Points |Mana Points]]
 
! align="left" style="background:#efefef;" | [[Mana Points |Mana Points]]
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
| align="center" style="background:#ddddff;color:#0000ff" | better
 
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
| align="center" style="background:#ffffff;color:#ffffff" | same
+
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 +
| align="center" style="background:#bbbbff;color:#0000ff" | best
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
|-
 
|-
! align="left" style="background:#efefef;" | [[Practice Points |Practice Points]]*
+
! align="left" style="background:#efefef;" | [[Practice Points |Practice Points]]<sup>[2]</sup>
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
| align="center" style="background:#ffeeee;color:#ff0000" | -1
+
| align="center" style="background:#ffeeee;color:#ff0000" | -2
| align="center" style="background:#ffffff;color:#ffffff" |  0
 
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
 +
| align="center" style="background:#bbbbff;color:#0000ff" |  +1
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
 
| align="center" style="background:#ffffff;color:#ffffff" |  0
Line 256: Line 295:
 
|-
 
|-
 
! align="left" style="background:#efefef;" colspan=2 | Effective [[Intelligence|Int]] for [[Practice Points|Practicing]]
 
! align="left" style="background:#efefef;" colspan=2 | Effective [[Intelligence|Int]] for [[Practice Points|Practicing]]
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -?
 
| align="center" style="background:#ffeeee;color:#ff0000" | -0.5
 
| align="center" style="background:#ffeeee;color:#ff0000" | -0.5
 
| align="center" style="background:#eeeeff;color:#0000ff" | +0.5
 
| align="center" style="background:#eeeeff;color:#0000ff" | +0.5
Line 268: Line 308:
 
|-
 
|-
 
! align="left" style="background:#efefef;" colspan=2 | [[Prayer |Prayer]] Responses (Average)
 
! align="left" style="background:#efefef;" colspan=2 | [[Prayer |Prayer]] Responses (Average)
 +
|?
 
| align="center" style="background:#ffdddd;color:#ff0000" | bad
 
| align="center" style="background:#ffdddd;color:#ff0000" | bad
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ddddff;color:#0000ff" | good
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
| align="center" style="background:#ffffff;color:#000000" | ??
 
 
| align="center" style="background:#ddddff;color:#0000ff" | good
 
| align="center" style="background:#ddddff;color:#0000ff" | good
 +
| align="center" style="background:#ffffff;color:#000000" | mixed
 +
| align="center" style="background:#ffffff;color:#000000" | mixed
 +
| align="center" style="background:#ffdddd;color:#ff0000" | bad
 +
| align="center" style="background:#ffffff;color:#000000" | mixed
 
| align="center" style="background:#ffffff;color:#000000" | mixed
 
| align="center" style="background:#ffffff;color:#000000" | mixed
 
| align="center" style="background:#ffdddd;color:#ff0000" | bad
 
| align="center" style="background:#ffdddd;color:#ff0000" | bad
Line 279: Line 320:
 
| align="center" style="background:#ffffff;color:#000000" | mixed
 
| align="center" style="background:#ffffff;color:#000000" | mixed
 
|-
 
|-
! align="left" style="background:#efefef;" colspan=2 | [[Sharpen Weapon |Sharpening]]
+
! align="left" style="background:#efefef;" colspan=2 | [[Sharpen Weapon |Sharpening]]<sup>[6]</sup>
 +
|?
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
Line 288: Line 330:
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ffffff;color:#ffffff" | same
| align="center" style="background:#ffffff;color:#ffffff" | same
+
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
|-
 
|-
! align="left" style="background:#efefef;" colspan=2 | [[Enchanting |Enchanting]]*
+
! align="left" style="background:#efefef;" colspan=2 | [[Enchanting |Enchanting]]<sup>[4]</sup>
 +
|?
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
Line 297: Line 340:
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
| align="center" style="background:#ffffff;color:#000000" | ??
+
| align="center" style="background:#ffffff;color:#ffffff" | same
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ddddff;color:#0000ff" | better
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
 
| align="center" style="background:#ffdddd;color:#ff0000" | worse
| align="center" style="background:#ffdddd;color:#ff0000" | worse
+
| align="center" style="background:#ffffff;color:#ffffff" | same
 +
|-
 +
! align="left" style="background:#efefef;" colspan=2 | [[Fletch |Fletching]]<sup>[7]</sup>
 +
|?
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
| align="center" style="background:#bbbbff;color:#0000ff" | best
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
| align="center" style="background:#ffdddd;color:#ff0000" | worse?
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
| align="center" style="background:#ffffff;color:#000000" | ??
 +
|-
 +
! align="center" style="background:#ffdead;" colspan=2 |
 +
! align="center" style="background:#ffdead;width:48px" | [[Annakinesia    |Ann]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Bhyss    |Bhy]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Durr      |Dur]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Gorn      |Grn]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Kra      |Kra]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Quixoltan |Qxl]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Roixa    |Rxa]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Shizaga  |Shz]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Tor      |Tor]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Tul-Sith  |Tul]]
 +
! align="center" style="background:#ffdead;width:48px" | [[Werredan  |Wer]]
 +
|-
 +
! align="left" style="background:#efefef;" rowspan=10 | [[Devotion]]
 +
! align="left" style="background:#efefef;" | [[Strength]]
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#bbbbff;color:#0000ff" | +2
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
|-
 +
! align="left" style="background:#efefef;" | [[Intelligence]]
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
|-
 +
! align="left" style="background:#efefef;" | [[Wisdom]]
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffaaaa;color:#ff0000" | -2
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
|-
 +
! align="left" style="background:#efefef;" | [[Dexterity]]
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffaaaa;color:#ff0000" | -2
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
|-
 +
! align="left" style="background:#efefef;" | [[Constitution]]
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#ffeeee;color:#ff0000" | -1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
| align="center" style="background:#eeeeff;color:#0000ff" | +1
 +
|-
 +
|+ align="bottom" |
 +
|-
 +
! align="left" style="background:#efefef;" rowspan=11 | [[:Category: Pantheon Spells|Pantheon Spells]]<sup>[10]</sup>
 +
! align="left" style="background:#efefef;" | [[Artificer Blessing]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 2
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 18
 +
| align="center" style="background:#ffffff;color:#000000" | 12
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 2
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
|-
 +
! align="left" style="background:#efefef;" | [[Cytotoxism]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | 23
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | ?
 +
| align="center" style="background:#ffffff;color:#000000" | 11
 +
|-
 +
! align="left" style="background:#efefef;" | [[Discordia]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 8
 +
| align="center" style="background:#ffffff;color:#000000" | 14
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 10
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 25
 +
| align="center" style="background:#ffffff;color:#000000" | 4
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
| align="center" style="background:#ffffff;color:#000000" | 4
 +
|-
 +
! align="left" style="background:#efefef;" | [[Divine Adjutant]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 7
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 19
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 2
 +
| align="center" style="background:#ffffff;color:#000000" | 16
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 16
 +
|-
 +
! align="left" style="background:#efefef;" | [[Divine Grace]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 6
 +
| align="center" style="background:#ffffff;color:#000000" | 6
 +
| align="center" style="background:#ffffff;color:#000000" | 6
 +
| align="center" style="background:#ffffff;color:#000000" | 7
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 13
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 13
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
|-
 +
! align="left" style="background:#efefef;" | [[Glorious Conquest |Glorious Conquest]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 11
 +
| align="center" style="background:#ffffff;color:#000000" | 2
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#ffffff;color:#000000" | 9
 +
| align="center" style="background:#ffffff;color:#000000" | 10
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 15
 +
| align="center" style="background:#ffffff;color:#000000" | 0
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 15
 +
|-
 +
! align="left" style="background:#efefef;" | [[Grim Harvest |Grim Harvest]]
 +
| ?
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 11
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 8
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
| align="center" style="background:#ffffff;color:#000000" | 7
 +
| align="center" style="background:#ffffff;color:#000000" | 9
 +
| align="center" style="background:#ffffff;color:#000000" | 2
 +
| align="center" style="background:#ffffff;color:#000000" | 9
 +
|-
 +
! align="left" style="background:#efefef;" | [[Hallowed Nimbus |Hallowed Nimbus]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 15
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 20
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 6
 +
| align="center" style="background:#ffffff;color:#000000" | 10
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 10
 +
|-
 +
! align="left" style="background:#efefef;" | [[Protective Vigil |Protective Vigil]]<sup>[9]</sup>
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 7
 +
| align="center" style="background:#ffffff;color:#000000" | 49
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 98
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 7
 +
| align="center" style="background:#ffffff;color:#000000" | 36
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 7
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
|-
 +
! align="left" style="background:#efefef;" | [[Sylvan Benediction]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 4
 +
| align="center" style="background:#ffffff;color:#000000" | 10
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 19
 +
| align="center" style="background:#ffffff;color:#000000" | 8
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 16
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 
|-
 
|-
|+ align="bottom" |  
+
! align="left" style="background:#efefef;" | [[Unholy Rampage]]
 +
| ?
 +
| align="center" style="background:#ffffff;color:#000000" | 9
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#ffffff;color:#000000" | 3
 +
| align="center" style="background:#ffffff;color:#000000" | 7
 +
| align="center" style="background:#ffffff;color:#000000" | 8
 +
| align="center" style="background:#ffffff;color:#000000" | 1
 +
| align="center" style="background:#ffffff;color:#000000" | 5
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 11
 +
| align="center" style="background:#ffffff;color:#000000" | 2
 +
| align="center" style="background:#bbbbff;color:#0000ff" | 11
 
|-
 
|-
|}
+
}
 +
 
 +
''<sup>[1]</sup> [[Werredan  |Werredan]] effectively disables your ability to do rogue damage, for example, your surprise attack will do just normal damage instead of double (atheist) and will not land very often.<br>
 +
''<sup>[2]</sup> Practice gains here refers to [[:Category: Lowmort |lowmort]] [[Practice Points |practice]] gains; as [[:Category: Hero |hero]] [[Practice Points |practice]] gains equal [[:Category: Lowmort|lowmort]] [[Practice Points |practice]] gains halved then rounded down, they may or may not be affected by worship. Check the [[Wisdom |Wisdom Table ]].<br>
 +
''<sup>[4]</sup> [[:Category: Gods And Goddesses |Gods]] affect [[Enchanting |enchanting]] through their "presences"; a favorable divine presence will turn a "shimmer" into a "brill" while an unfavorable one will turn a "brill" into a "shimmer".<br>
 +
''<sup>[5]</sup> [[Gorn  |Gorn]] seem to decrease normal rogue's rogue damage, and have no effect on shf's 'rogue' skills.  <br>
 +
''<sup>[6]</sup> A good sharpen presence prevents you from dulling your weapon. When this happens, you won't have any lag from a sharpen attempt either. It does, however, use up one use of your whetstone as usual. Durr also helps with restringing bows.<br>
 +
''<sup>[7]</sup> Durr increases all fletching output. Roixa probably slightly better than normal. Werredan and Kra seem to worsen it slightly. <br>
 +
''<sup>[8]</sup> Negative AC effects will also worsen (i.e. make bigger, not smaller) the penalty of AC-reducing spells like ego whip, faerie fire (good), or frenzy (bad). <br>
 +
''<sup>[9]</sup> These are absolute numbers, not percentages.<br>
 +
''<sup>[10]</sup> The values in this table are for clerics of races with no Divine mod.  A Divine-specific mod will adjust the numbers based on the degree of that mod.<br>
 +
''<sup>[11]</sup> Effective March 14, 2023, worship hp and mana gains/penalties no longer apply to sublevel 999.
  
''*Practice gains here refers to [[:Category: Lowmort |lowmort]] [[Practice Points |practice]] gains; as [[:Category: Hero |hero]] [[Practice Points |practice]] gains equal [[:Category: Lowmort|lowmort]] [[Practice Points |practice]] gains halved then rounded down, they may or may not be affected by worship.  [[:Category: Gods And Goddesses |Gods]] affect [[Enchanting |enchanting]] through their "presences"; a favorable divine presence will turn a "shimmer" into a "brill" while an unfavorable one will turn a "brill" into a "shimmer".  This data was compiled from multiple sources that may or may not be accurate and/or up-to-date.''
+
This data was compiled from multiple sources that may or may not be accurate and/or up-to-date.''
  
 
See also [[Devotion]].
 
See also [[Devotion]].

Latest revision as of 13:38, 24 September 2024

Character Quick-Links Table
Classes: Core Remort Prestige Points: Exp. Hit Mana Move Prac. Quest
Races: Creatable Remort Ascension Stats: P.R. Con. Dex. Int. Str. Wis.
Tiers: Lowmort Hero Lord Religion: Worship Devotion Pantheon
Legend Titan Angel & Imm Gameplay: Roles Commands Scripting
Abilities Auras & Flags Configuration Skills & Spells


This is a big step in your life. Unlike the whimsical religions of other worlds, the choosing of a God or Goddess for devotion becomes permanent. The reason for this is that the gods take an active role once they have you within their flock and they will not release your soul once they have it. There are many perks and negatives to worshipping a god on Avatar. You will have to research, ask around, or take a guess as to whether or not a religion is something you really wish to do. Some Gods, like Bhyss, have only a few benefits (although attractive to some) and many small negatives. The addition of religion to your life, however, will create a more unique experience for you. The choice is yours.

You'll find with certain gods and goddesses that the effects of your spells are modified. For example, a cleric/priest who worships Tul-Sith can expect to heal 300hp with a single divinity, while others can expect less than that. The atheist rate on that is 250hp, so Tul-Sith offers a 20% increase in healing effectiveness.

Worship can also affect things like spell duration, ac provided by spells, and melee effectiveness. An example of this would be the Kra armor class bonus, or the Quixoltan duration bonus. Werredan is known to provide bonuses to XP as well.

Comments

Note that worship affects "crafting" skills such as poison weapon, sharpen weapon, fletch. See also Devotion.


} [1] Werredan effectively disables your ability to do rogue damage, for example, your surprise attack will do just normal damage instead of double (atheist) and will not land very often.
[2] Practice gains here refers to lowmort practice gains; as hero practice gains equal lowmort practice gains halved then rounded down, they may or may not be affected by worship. Check the Wisdom Table .
[4] Gods affect enchanting through their "presences"; a favorable divine presence will turn a "shimmer" into a "brill" while an unfavorable one will turn a "brill" into a "shimmer".
[5] Gorn seem to decrease normal rogue's rogue damage, and have no effect on shf's 'rogue' skills.
[6] A good sharpen presence prevents you from dulling your weapon. When this happens, you won't have any lag from a sharpen attempt either. It does, however, use up one use of your whetstone as usual. Durr also helps with restringing bows.
[7] Durr increases all fletching output. Roixa probably slightly better than normal. Werredan and Kra seem to worsen it slightly.
[8] Negative AC effects will also worsen (i.e. make bigger, not smaller) the penalty of AC-reducing spells like ego whip, faerie fire (good), or frenzy (bad).
[9] These are absolute numbers, not percentages.
[10] The values in this table are for clerics of races with no Divine mod. A Divine-specific mod will adjust the numbers based on the degree of that mod.
[11] Effective March 14, 2023, worship hp and mana gains/penalties no longer apply to sublevel 999. This data was compiled from multiple sources that may or may not be accurate and/or up-to-date. See also Devotion.
Worship Effects Table
EFFECTS PER DEITY Ann Bhy Dur Grn Kra Qxl Rxa Shz Tor Tul Wer
Group Leadership Capacity ? -2 -1 0 +3 +4 -3 0 0 0 +2
Regeneration Rate Hit Points ? -10% 00% -10% -10% -20% 00% -10% +05% +20% 00%
Mana Points ? + ? 00% -10% -10% -20% 00% 00% 00% +20% 00%
Spellcasting Cost -10% 00% +05% 00% +05% 00% -05% +10% 00% +10%
Lag 00% +10% 00% +10% +10% 00% -20% 00% 00% 00%
Spellcasting: Buffing Amount[8] 00% -10% +05% +20% +15% -10% -15% -10% +05% +10% 00%
Duration 00% 00% +05% -10% 00% +20% 00% +05% 00% -05% 00%
Spellcasting: Healing Amount +05% -20% -10% +10% +10% -10% +05% -10% -30% +20% -10%
Physical Ability Lag -20% same +10% -20% +10% +20% same same same same same
Combat Damage Hand-to-Hand ? worse worse best worst better same worse same worse same
Melee Weapon same better same same better better worse worse better worst best
Rogue Damage better worse better worst[5] worst worse same best better worst worst[1]
Psi (telekinetic) ? worse ?? ?? halved better ?? best ?? ?? ??
Missile Weapon better ?? better better halved worse best worse worse worse better
Spellcasting ? best worse same halved better worse better worse worse same
Combat Experience-Point Gains +05% +05%? -10% 00% 00% 00% -05% +05% 00% -10% +10%
Death Experience-Point Losses ? -25% +10% 00% +50% +200% +80% 00% -05% 00% 00%
Levelup Gains [11] Hit Points better worse same same better better better same same best better
Mana Points same same same same better best better best worse same worse
Practice Points[2] -1 -1 0 0 -1 -2 0 +1 -1 0 0
Effective Int for Practicing -? -0.5 +0.5 +2.5 -1.5 -2.5 0 -0.5 -1.5 0 -0.5
Prayer Responses (Average) ? bad good mixed mixed bad mixed mixed bad good mixed
Sharpening[6] ? same better same same same same better same better worse
Enchanting[4] ? worse better same worse better same better worse worse same
Fletching[7] ? ?? best ?? worse? ?? ?? ?? ?? ?? ??
Ann Bhy Dur Grn Kra Qxl Rxa Shz Tor Tul Wer
Devotion Strength +1 +1 -1 -1 +1 +1 -1 0 +2 -1 +1
Intelligence 0 +1 +1 +1 0 +1 -1 0 -1 0 -1
Wisdom -1 0 +1 +1 +1 -1 +1 -1 -2 +1 0
Dexterity +1 -1 +1 +1 -2 -1 +1 +1 0 -1 -1
Constitution 0 -1 -1 -1 +1 +1 +1 0 +1 +1 +1
Pantheon Spells[10] Artificer Blessing ? 2 18 12 1 5 1 2 3 5 3
Cytotoxism ? ? ? ? ? ? ? 23 ? ? 11
Discordia ? 1 8 14 1 5 10 25 4 3 4
Divine Adjutant ? 7 1 1 19 5 1 2 16 1 16
Divine Grace ? 6 6 6 7 1 13 5 1 13 1
Glorious Conquest ? 11 2 0 9 10 0 3 15 0 15
Grim Harvest ? 11 3 5 5 8 3 7 9 2 9
Hallowed Nimbus ? 15 5 5 1 20 1 6 10 1 10
Protective Vigil[9] ? 7 49 98 1 1 7 36 1 7 1
Sylvan Benediction ? 1 4 10 3 1 19 8 1 16 1
Unholy Rampage ? 9 5 3 7 8 1 5 11 2 11