Difference between revisions of "Enchant Armor"

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[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
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[[Category: Lowmort Druid Skills]]
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[[Category: Cleric Lowmort Skills And Spells]]
[[Category: Lowmort Mage Skills]]
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[[Category: Druid Lowmort Skills And Spells]]
[[Category: Lowmort Wizard Skills]]
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[[Category: Mage Lowmort Skills And Spells]]
[[Category: Hero Archer Skills]]
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[[Category: Wizard Lowmort Skills And Spells]]
[[Category: Hero Assassin Skills]]
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[[Category: Archer Hero Skills And Spells]]
[[Category: Hero Black Circle Initiate Skills]]
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[[Category: Assassin Hero Skills And Spells]]
[[Category: Hero Fusilier Skills]]
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[[Category: Black Circle Initiate Hero Skills And Spells]]
[[Category: Hero Mindbender Skills]]
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[[Category: Mindbender Hero Skills And Spells]]
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[[Category: Monk Hero Skills And Spells]]
[[Category: Hero Psionicist Skills]]
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[[Category: Paladin Hero Skills And Spells]]
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[[Category: Psionicist Hero Skills And Spells]]
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[[Category: Sorcerer Hero Skills And Spells]]
[[Category: Skills That Enhance Gear]]
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[[Category: Skills And Spells That Enhance Gear]]

Revision as of 15:43, 13 January 2006

This spell improves the bonuses the target object gives to AC. This spell causes the armor's alignment to become the alignment of the caster, although it does not remove an existing alignment. Enchanting also causes the armor to be increased in level. There are several results that can happen when this spell is cast. The armor can be successfully enchanted normally, or brilliantly, which means the enchantment bonus is greater. The armor can also fade, which removes all existing enchants as well as item flags. Worst of all, the item has a chance to explode and be lost forever. (Containers which explode also destroy all contents...)

Prerequisiste(s): none.

Syntax: cast 'enchant armor' <armor>.

Spellcasters may find this skill very useful, as all characters benefit from wearing enchanted armor. See also Enchanting.