Difference between revisions of "Living Daemonstone"
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Armor Class: 24-27<br> | Armor Class: 24-27<br> | ||
Plane: [[:Category:World of Stone|World of Stone]]<br> | Plane: [[:Category:World of Stone|World of Stone]]<br> | ||
+ | Area: [[:Category:Mountain Of Madness]]<br> | ||
Mob: [[The Mad Dwarf, Alastar]]<br> | Mob: [[The Mad Dwarf, Alastar]]<br> | ||
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− | <p>From shift, go 4n and send tank north. After killing wyrms, go down into Mountain | + | <p>From shift, go 4n and send tank north to areaspell. Note that the mother's corpse skins into the [[Shaleskin Arm Guard]]. After killing wyrms, go down into [[Category:Mountain Of Madness|Mountain Of Madness]] and track Quartermaster, who carries a widow's tear and the key for the dstone. (Summons for Alastar). Krakor the Overseer is a roaming mob along the way that loads the mark of madness. Track Rantus the Doorman, kill him, and unlock/go up; you can regen/respell there. From here you'll be heading straight up to get to the gear room, which is 4u. In the second to last room (3u) is a golem, who wields and hits extremely hard, so be nice and regenned before you enter...the last thing you want is for the golem to repop on you. Alastar, Bellius (who loads the [[Anicent Dragon Claw|claw]]), and a few other mobs are all gathered in the next room up. This room is extremely painful on hps, so you need a long chain and casters to surge 3-4, even after Alastar dies. You can then plane from that room or go 1d, kill spy, and home.</p> |
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[[Category: Lord Hit Gear]] | [[Category: Lord Hit Gear]] | ||
[[Category: Lord Tank Gear]] | [[Category: Lord Tank Gear]] | ||
− | [[Category: Gear | + | [[Category: Gear In World of Stone]] |
+ | [[Category: Gear In Mountain Of Madness]] |
Revision as of 18:15, 8 May 2005
Modifies damage roll by 6 continuous. Modifies hit roll by 3 continuous. Modifies armor class by -50 continuous.
Weight: 10
Armor Class: 24-27
Plane: World of Stone
Area: Category:Mountain Of Madness
Mob: The Mad Dwarf, Alastar
From shift, go 4n and send tank north to areaspell. Note that the mother's corpse skins into the Shaleskin Arm Guard. After killing wyrms, go down into and track Quartermaster, who carries a widow's tear and the key for the dstone. (Summons for Alastar). Krakor the Overseer is a roaming mob along the way that loads the mark of madness. Track Rantus the Doorman, kill him, and unlock/go up; you can regen/respell there. From here you'll be heading straight up to get to the gear room, which is 4u. In the second to last room (3u) is a golem, who wields and hits extremely hard, so be nice and regenned before you enter...the last thing you want is for the golem to repop on you. Alastar, Bellius (who loads the claw), and a few other mobs are all gathered in the next room up. This room is extremely painful on hps, so you need a long chain and casters to surge 3-4, even after Alastar dies. You can then plane from that room or go 1d, kill spy, and home.