Difference between revisions of "Barbed Steel Mace"

From AvatarWiki
Jump to navigation Jump to search
m (Completed)
m (minor rephrase to avoid misinterpretation)
Line 18: Line 18:
 
From [[Numenor The Lich|Numenor]]: [w] w s e n e n 4e 2d 4e n e [n].
 
From [[Numenor The Lich|Numenor]]: [w] w s e n e n 4e 2d 4e n e [n].
  
It's on [[Gardre]], a level 68 unsanced non-aggie sneaking wandering wielding mob. Most of the nearby rooms are safe to sleep, with the exception of one single wandering invis mob (spectre). His room has a door, so as long as no one leaves it open, he'll stay there.
+
It's on [[Gardre]], a level 68 unsanced non-aggie sneaking wandering wielding mob. Most of the nearby rooms are safe to sleep, with the exception of one single wandering invis mob (spectre). Gardre's room has a door, so as long as no one leaves it open, he'll stay there.
  
 
[[Category: Gear In Silmavar Labyrinth]]
 
[[Category: Gear In Silmavar Labyrinth]]

Revision as of 17:55, 14 December 2006

The steel mace looks like it is of above-average quality. Fine runes are traced upon the side.

Damage is 15-17 to 45-49 (average 30-33).
Modifies damage roll by 11 continuous.
Modifies hit roll by 9 continuous.

Keyword(s): barbed, steel, mace.
Level(s): 50-52.
Type: weapon.
Slot(s): <wielded>.
Quality: 100 hps.
Weight: 5 lbs.
Flag(s): evil, magic.

Comments

Directions

From Numenor: [w] w s e n e n 4e 2d 4e n e [n].

It's on Gardre, a level 68 unsanced non-aggie sneaking wandering wielding mob. Most of the nearby rooms are safe to sleep, with the exception of one single wandering invis mob (spectre). Gardre's room has a door, so as long as no one leaves it open, he'll stay there.