Difference between revisions of "Spellbook Values"
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* '''Training Limit:''' This value determines what ''maximum'' percentage this [[:Category: Spellbooks |spellbook]] may raise its readers' adeptness at its [[:Category: Spells |spell]] (see above). | * '''Training Limit:''' This value determines what ''maximum'' percentage this [[:Category: Spellbooks |spellbook]] may raise its readers' adeptness at its [[:Category: Spells |spell]] (see above). | ||
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+ | See also [[:Category: Spellbooks |Spellbooks]]. | ||
[[Category: Object Values]] | [[Category: Object Values]] |
Latest revision as of 02:50, 16 February 2006
Spellbook-type objects have four values.
- Reading Level: This value determines what level characters must reach before they may read this spellbook.
- Training Gain: This value determines what percentage this spellbook will raise, each time it is read, its readers' adeptness at its spell (see above) up to a certain limit (see below).
- Training Limit: This value determines what maximum percentage this spellbook may raise its readers' adeptness at its spell (see above).
See also Spellbooks.